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Messages - Retribution (1181)

Pages: 1 ... 90 91 [92] 93 94 ... 99
1093
Humor / Re: YOU LAUGH...... YOU LOSE - Gaming Edition
« on: May 23, 2010, 02:27:46 am »
I got a 10.
Almost laughed at 3, the rest were a breeze.

1094
Deck Help / Re: Water/Earth Help
« on: May 22, 2010, 08:07:21 pm »
Oh, and I forgot to add. Mark is  :earth.

Strategy: Ice Dragons for damage, arctic squid/freeze/ice bolt for creature control, trident for pillar control. Enchant your shields and weapon.

1095
Deck Help / Water/Earth Help
« on: May 22, 2010, 08:06:24 pm »
I've been working on a water/earth deck, and it seems to work pretty well, but it's not that fast and shields/weapons/permanents (besides pillars) are a big hassle. Does anyone have suggestions for this deck?

Code: [Select]
58o 592 592 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i9 5i9 5ib 5ib 5ic 5ic 5id 5id 5id 5id 5id 5id
I am currently using ice bolts in place of the arctic squids because I don't have them...

1096
I voted for:

Black Cat - Seems fun to play, adds a whole new element to the game :D
Assassin - We need a devourish like creature that can punish some high HP elements, like earth.
Puppet - I love this idea.

1097
Deck Help / Re: Improve my HB Rainbow!
« on: May 19, 2010, 12:25:28 am »
How does this exactly fit into the fake god section?

Anyways, all further do aside, are you sure you need that many cards for your rainbow deck? The less the amount of cards, the more better luck with draws. Only throw in what you absolutely need. Take out some multiples. Do you really need 4 dimensional shields?

1099
Deck Help / Re: Immaterial Mono-Aether
« on: May 16, 2010, 02:49:02 am »
Thanks! Pillar count has been bothering me for a long time in deck creation.  ;D

1100
Forum Game Archive / Re: Re: Vending Machine
« on: May 16, 2010, 02:48:01 am »
You get tons of  :life quanta.

I insert chaos.

1101
Duo-Decks / Re: anti rainbow deck -- gravity/earth
« on: May 16, 2010, 02:25:03 am »
Is the earth mark enough to supply the quicksands and pulverizers? It's only one quanta per turn, and you'll need a max of 5 turns to throw out a pulverizer.

1102
Deck Help / Re: Immaterial Mono-Aether
« on: May 16, 2010, 02:19:51 am »
Sorry if this is off topic but...what's quanta index?

1103
Forum Game Archive / Re: Re: Vending Machine
« on: May 16, 2010, 02:11:33 am »
You get a TCG.

I insert 47  :water.

1104
Forum Game Archive / Re: Re: Vending Machine
« on: May 15, 2010, 08:57:23 pm »
You get a loldog. (o.O)

I insert kirby.

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