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Messages - Rember (395)

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73
Round 4 / Re: (Aether) Odii Odsen 3 - 2 Lt. Rember (Underworld)
« on: November 04, 2011, 02:35:54 am »
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Good games Odii, great player and smooth matches with no desynch and only one game where one of us failed to get in.

Game 1: Early BH by me to start the game preventing shields/bhs, no discords until drawing well over halfway through the deck. He had 4 hp left at the end and he topdecks a BH allowing him to stay with 1 hp left the next turn. Ouch. Loss.

Game 2: I was forced into an early BH again due to quantum pillars not granting me any entropy, played a discord later and found a second BH. He only played pillars/pends and 1 lightning due to me being 1 water short of growing my spirit out of lightning range. Win.

Game 3: We both got to play our decks out mostly here, down to last turn again. Loss.

Game 4: I honestly don't remember much from this game, denial woo. Win.

Game 5: This one was the most lopsided, each win beforehand had had been with an EM and fully shutting him down and each loss down to last turn. He smartly PUd my lycanthrope twice and kept my growers from doing their thing with lightnings, Quantum pillar hate (6 pillars with no gravity given  :P) to keep me from utilizing any denial, bhs from him to keep him healed up nicely. Loss.

Again, thanks for the great games, that's all from me.

74
Team Underworld / Re: Round 4 Matchups, Decks, and Strategy Discussion
« on: November 02, 2011, 03:00:02 am »
I'm not sure about the sanctuaries. I doubt we'll see black holes/nightmare/silence from Earth. They do have a poisonstall so maybe purify and something else, PA for drawchance?

75
Team Underworld / Re: Round 4 Matchups, Decks, and Strategy Discussion
« on: November 02, 2011, 01:39:38 am »
Meh, the DBHbow does pretty well vs most of aether's decks.

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Tested it vs bonebolt, their lightning/TU/Quake grabbows and fracharge. Quite draw reliant but that's hard to avoid with our deckbuilding restrictions.

P.S. Where's Cereal Guy? Team Darkness is gonna make us look silly if we go into a fight vs a general completely unprepared...

76
Team Underworld / Re: Member Roles
« on: November 02, 2011, 12:35:11 am »
More scapegoats are always useful, Dm.

77
Team Underworld / Re: Round 4 Matchups, Decks, and Strategy Discussion
« on: October 31, 2011, 10:36:31 pm »
Poisonbow 5-0 vs BoneBolt, AI fails pretty hardcore at playing though. I added a purify to the skeleton, 2 might not be a bad idea.

78
Wow, this is so cool. There should be a new AI ingame that you fight with these rules or something.

79
Patch Notes and Development News / Re: Elements 1.29
« on: October 31, 2011, 12:22:09 am »
Would letting HP go negative work? Giving a loss if it happened at any point after healing/damage takes effect. Or only at the end of the turn, antimatter bug wouldn't matter much since more than enough overkill takes effect in most cases.

80
Huh? There's no way in hell I wouldn't try to beat my arena deck if it was in top 10.

Under normal circumstances I guess I'd only forfeit if it was viable for achieving a high rank, but then I'd probably lose anyway since it would be a top10 deck without the massive HP losses.

81
Patch Notes and Development News / Re: Elements 1.29
« on: October 30, 2011, 07:35:33 am »
Wow, very nice update.

I hope the arena rating thing works out.

82
Ahaha. 5/5

83
General Discussion / Re: Elements Finance
« on: October 29, 2011, 11:00:41 pm »
Heh I had about 150 total Shards to sell off after the update.  All those who laughed at us for collecting Shards:  The joke's on you!
:P

Made about 25k from waiting to sell shards this patch.

84
Game Suggestions and Feedback / Re: Better PvP
« on: October 29, 2011, 10:33:43 pm »
The forum PvP events are the 'more PvP' part you're looking for. So many PvP events, Leagues, War, WoE, Weekly tournaments and more.

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blarg: Rember