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The Arena / Re: So what did you just take down from the Arena?
« on: July 13, 2011, 12:29:29 pm »
Over 300 games in 6 days is insane, I'm jealous.

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Sleep/Hibernate. You work should be safe if your battery runs out.Doesn't tyrant have an option to play the game for you anyway?What if I have a laptop and have to turn it off to save power? Or if it powers off from low battery?
You can already do this anyway, just go afk and come back whenever.
Not everyone has a shiny new computer with a nice mouse or adblock.
?!This seems to suggest that there need to be more immaterial permanents and/or cards like Protect Artifact, as large amounts of PC have much more of an impact than large amounts of CC.Immaterial permanents looks neat to me. So far theres only immaterial weapon and shields. I'm not sure whether it would upset the PvP game balance or not though.QuoteChaos Lord, Decay, Octane, Graviton are Obliterator are also made much harder by their small amounts of PC.Decay is still very weak though with the introduction of sanctuary he's like one of the few FGs along with Neptune where the player easily have ~100% win rate with general deck(not specific deck to counter specific FG). He only have fery few steals which he generally wasted on hourglasses and the like, and to make it worse, no CC at all. Also, to rub salt on the wound, the AI is bad at using fractal. I don't want them to be buffed though, they are Farming Gods for newbs like me.
In favour of making PvP more approachable.Would you mind telling me what score has to do with PvP? Players already level their alts by queueing against their main account in pvp2 (which is mostly abandoned) for massive elec/score, so the abuse already exists.
Not in favour of flat rates on score gain.
Best times in the game are when you beat someone with a ridiculous score and you get tons of cash for it.
In favour of flat rates on score loss.
There should be a maximum possible lost and it shouldnt be too severe.
Problem:
Not sure about elements but if this was economics this would be abused to hell.
High score players could essentially give low score players free score by losing on purpose with little happening to them.
Some people do lose on purpose to help people out. I do it with rare decks sometimes - it happens.
Since score is gained freely anyway I'm not sure how big a deal it'd be though.