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Messages - Rember (395)

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25
Three-man Team PvP - Battle Results / Re: [R] 187 1 vs. Reapers 0
« on: November 24, 2011, 04:13:45 pm »
Ooh, looks like I'll be needing popcorn for this one.

26
Definitely a TADAmod (like AD101) for silver/gold IMO.

27
Deck Help / Re: Mono-Light - Tackling Level 3s
« on: November 23, 2011, 08:48:47 pm »
Also what's RAngels?
Rage Elixir + Archangels. I wouldn't really suggest trying it unupped. The best light EM deck for ai3 is probably Vader Sader (http://elementscommunity.org/forum/index.php/topic,18038.0.html).

edit: just remembered the recent patch, I guess that'll make EMing quite a lot harder.

28
Deck Help / Re: Mono-Light - Tackling Level 3s
« on: November 23, 2011, 03:08:42 am »
I'unno, mono limits the options too much if you want original/high winrate IMO. Could go flying glories in that case I guess. Boring pegasus rush works as always.

If you go duo you could do silly things such as Dejahope, RAngels, and various light/dark combos along with the whole gamut of crusader decks which there are plenty of.

29
Game Suggestions and Feedback / Re: Max arena rank
« on: November 23, 2011, 02:58:34 am »
If you're the guy from silver you were rank one before my alt took over if that's what you're wondering. :P

30
Time is running out (
&ob=av2n) but there is hope (
).

31
The Arena / Re: Most sensational Arena matches
« on: November 22, 2011, 07:07:13 am »
Oh hey that's cool. Did the chimera go down to 499hp once you finished your turn?

32
Deck Help / Re: Grabbix Variation for Arena
« on: November 21, 2011, 01:55:20 pm »
The gnomes, yeah. Obviously leave them if you don't need the fire quanta, as they are useful. Also graboids are pretty much the answer to everything.

33
Deck Help / Re: Grabbix Variation for Arena
« on: November 21, 2011, 12:05:46 pm »
I didn't call mine anything. :P

34
Deck Help / Re: Grabbix Variation for Arena
« on: November 21, 2011, 12:01:04 pm »
Not quite sure what the idea behind the dragons is at all, and you can't really call it grabbix without graboids...

I'd go with something like this:

Hover over cards for details, click for permalink
Deck import code : [Select]
4vh 4vj 4vj 4vj 52q 58u 58u 590 590 590 590 5c1 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fa 5fa 5fa 5l9 5l9 5l9 5l9 8pm


Feel free to mod it for 3 deflags or 4 novas or whatever.

35
I was starting to worry that I'd have to do something this round. Great work, team!

36
Archived Decks / Re: Scarab Deck Without Time Towers - Say What?
« on: November 20, 2011, 06:14:10 pm »
It's already obvious that it's not, plus the deck can be improved.

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blarg: Rember