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Deck Help / Re: Rainbow with SoS? any idea?
« on: October 09, 2011, 05:39:49 pm »
7 QTs and entropy mark is fine. Get rid of the Maxwell, though. Most of the entropy cards you get will be bad or duplicates anyhow.
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Only 12 people completed their matches?Looks like 10, at least we have a reason for one of the matches. Having the tourney in this format makes inactivity so much worse as well, shame.
Cmon, posts like this already, really? Give it a week at least for the current decks in arena to drop out and then a month for the new shards to proliferate then we'll see where things stand. Fire took a massive hit this patch and we don't even know what the new card/shard will be and yet you're already preaching doom.Explosion/deflag nerf hurts more all other elements than fire.Exactly. Fire is still OP element, in Arena we have still Fire domination. Cap 75 change NOTHING. Ok, new shard for Aether can change it, but You can't win game using only defense cards.
The rushing side of fire been nerfed a lil, and the main prob everyone was concerned about was the stalling potential and it's versatility, both aspects are still there.
Immo still generates +11 other quanta which gives room for lots of 1~2 cost keycards from other elements (Rewind, purify, thunderbolt, etc).
Bolts are still very useful as cc and fahrenheit deals more than enough damage so the bolts are still good finishers.
When Heal cost 3/2, why FireLance (IceBolt etc) cost 3/1?
Immolation should give only quantum - then it will be real nerf.
Fire is powerful, when we add new Shard and new card it will be more powerful... Game hasn't got balance.
I see that 1.291 (or 1.30 with new card) will be buffing fire, not nerfing.
I like how I can go up against the liberal battleship glopso if we both win, or if we both lose.I totally wanted to face him, too. :<
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