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Messages - RedWarrior0 (187)

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37
Design Theory / Re: Steal My Idea!
« on: August 17, 2010, 06:07:50 pm »
Aether: Mind Warp Shield, 8 :aether
Shield. Blocks 1(2) Damage. Attacking creatures are lobotomized. Drains  :aether:aether each turn.

38
Sports / Re: Who's your favorite athlete of all-time?
« on: August 17, 2010, 01:47:21 am »
Well, for a while it was Brennan Boesch, a Detroit Tigers rookie who was in AA last year and was hitting about ~.345 up to the All-Star break. And then the Tigers' "only-half-of-a-season-can-be-good" disorder.

@Puppy: Michigan fan?

39
Gravity / Re: Chimera
« on: August 17, 2010, 01:06:26 am »
Doesn't this topic need to be locked or moved since it's no longer 'in development'?

40
masterada and padewan09, you don't need the picture in here, just the link.

41
Card Idea Competition Submissions / Re: Shard | Shard of Endurance
« on: August 16, 2010, 07:14:39 pm »
CURATOR COMMENT
To get this card approved for the competition:
-Add the ability description for the unupped shard table
Done
Quote
As others have stated above, I can't seem to find any combo where this card can truly be exploited to its fullest (like Shard of Readiness) - very nice balancing mechanic indeed.
Thanks.

If you think it's OP/UP, comment. Particularly the latter; I want it to be powerful, but not perfect for every situation.

42
Design Theory / Re: Steal My Idea!
« on: August 15, 2010, 04:45:34 pm »
Dual Wield: Shield slot becomes a weapon slot.

Basically a weaker version of flying weapon for a different element (not air). Earth or light probably make the most sense.
Been suggested, might've made it to Crucible.

43
In my SG unupped + shards and imp. Miracle, I just got a Bone Dragon with Scavenger. Too bad it was my Eternity-Skeleton against Miracle's last couple Miracles.

44
Design Theory / Re: Mechanics of Card Cost - Creatures
« on: August 14, 2010, 09:20:59 pm »
Wonderful analysis. +Karma

For the next step, shields and weapons should be done, since it'll probably be easier than all perms/spells.

45
Gravity / Re: Chimera
« on: August 14, 2010, 12:47:09 am »
127 attack alone wouold be enough >_<
That is not the point. The point is to max its stats.

46
Game Suggestions and Feedback / Re: New intro music
« on: August 13, 2010, 09:11:31 pm »
Quote from: smuglapse
Quote from: teffy
And that´s the reason both persons are mentioned as componists.

Oh really?  I thought it was because the FG music was composed by the other guy and so his name is still listed.
The sign "music by Justin Carpenter" was there, even before the FG were invented. If you look in the internet, you can find the login screen of ver 0.3
Here is a picture of it. It can also give you ideas, how to improve the login screen
Before 1.0 (or something like that) the whole game background was like this, and not the dark wood, we have now.

Don´t know who composed FG theme.
Perhaps he did both the intro and the FGs.

47
Gravity / Re: Chimera
« on: August 13, 2010, 09:06:48 pm »
A PvP duel could easily get a 399|399 Chimera using two specific decks; Fill a field with Massive Dragon x14 from Mind Gate/draw, and you have your max HP. That Chimera would be a 126|399 behemoth. You need 273 attack, which could come from 55 Ball Lightnings obtained through Fractal and Mind Gate-Rewind. Wouldn't be too hard to get it made.

48
Off-Topic Discussions / Re: OP vs TC
« on: August 13, 2010, 06:48:31 pm »
OP can mean Original Post, Original Poster, or Overpowered.

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anything
blarg: