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Messages - RealGod (16)

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13
Crucible Archive / Re: Sunlight | Sun
« on: March 27, 2011, 05:04:07 pm »
the sun losing hp is a good idea but look at the unnuped sun, 1 use and it dies. why bother getting sun and paying for it? Nova would be a better option and its free! So like i said its a great i dea to make the unnupped sun have 2 or 3 hp  probably 2 is better. it seems no one cares for the weak unnupped sun.
You're right, I should give the poor sunlight some more HP lol. Otherwise it would be gone in one use.

14
Crucible Archive / Re: Sunlight | Sun
« on: March 27, 2011, 04:47:40 pm »
Replace "http://***InternetAddressOfCardImage.jpg***" with the image address of the card.

I don't like this card because with a Water mark and a few light pillars you can generate 12 quantum every turn, with 11 pools of quantum open for stuff like Dragons/Spirits/Golem/etc. Nova is quick, but it can only generate at most 22 quantum upgraded (the upped sacrifices a bit of speed in the early turns of the game as well).  Multiple copies of these on the field could easily make up for the quantum you lost in a few turns along with a lot more quantum in your other pools for high-cost spells and creatures.

Perhaps make it usuable only twice?

Also, welcome to CI&A! :)
Possibly, I could give it another ability that makes it lose hp per turn or every time it uses it's skill? For example, Rainbow would make it lose 1 HP every time it's used, that way it would not be infinite. Then I could lower the HP of the upgraded version to 4 or 5 HPs so it couldn't be used too much. And also being susceptible to CC your Sun's wouldn't be too overpowered.

Thanks for the welcome  :)

Yeah, water was the point of the "rainbow" lol, and that way it balances because it's much more difficult to use than the Nova (which costs nothing). Also, I was thinking that using a quintessence and Sun deck would be too much of a hassle to be effective. I mean, instead of filling your deck with Sun's and quints you could have better creatures.

rainbows actually usaully have a couple quints like Sg's has one but people modify it to have 3. Many rainbows don't have a barrage of creatures. To make an effective rainbow you need CC PC monsters pillars defense. CC can be an oty Pc deflags or steals pillars are quantam or nova or suns defense is shields like bonewall. For monster you may want to quint a firefly queen(i do that), A fallen elf to mutate fireflies or skeletons from a boneyard. though its not needed.
it would be super effective with quint on it because nothing can take it down besides flooding.

i mean if you made a rainbow and replaced a couple quantum pillars (4) with two suns and 2 quints you'll prob not need as many pillars
I mentioned above that I could make it lose HP every time it activates it's skill, so even quintted it would die out. This would make it more balanced, I think, so having immortal suns wouldn't give you an unlimited supply.

15
Crucible Archive / Re: Sunlight | Sun
« on: March 27, 2011, 04:16:32 pm »
Yeah, water was the point of the "rainbow" lol, and that way it balances because it's much more difficult to use than the Nova (which costs nothing). Also, I was thinking that using a quintessence and Sun deck would be too much of a hassle to be effective. I mean, instead of filling your deck with Sun's and quints you could have better creatures.

16
Crucible Archive / Sunlight | Sun
« on: March 27, 2011, 03:59:25 pm »
NAME:
Sunlight
ELEMENT:
Light
COST:
1 :light
TYPE:
Creature
ATK|HP:
0|2
TEXT:
:water : Rainbow
Generate 12 quantums, 1 for each element and gain +0 / -1
NAME:
Sun
ELEMENT:
Light
COST:
4 :light
TYPE:
Creature
ATK|HP:
0|5
TEXT:
:water : Rainbow
Generate 12 quantums, 1 for each element and gain +0 / -1
ART:
RealGod
IDEA:
RealGod
NOTES:
The Light version of Nova, it is a creature card so it can potentially generate more quantum than Nova.
SERIES:
Edit: Old version is here
NAME:
Sunlight
ELEMENT:
Light
COST:
1 :light
TYPE:
Creature
ATK|HP:
0|1
TEXT:
:water : Generate 12 quantums, 1 for each element.
NAME:
Sun
ELEMENT:
Light
COST:
4 :light
TYPE:
Creature
ATK|HP:
0|9
TEXT:
:water : Generate 12 quantums, 1 for each element.
ART:
RealGod
IDEA:
RealGod
NOTES:
A 'science' Light card. It is similar to Nova, but since it's a creature card making it possible to have an infinite rainbow supply. Below is the revised version, where it loses HP every time it uses it's skill.
SERIES:

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