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Messages - Purespiritt (14)

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1
General Discussion / Re: Eternity makes me sick
« on: October 05, 2010, 05:05:20 am »



[/quote]
Are you playing PVP or just Top50? Being it either one, maybe you should start to think whether the real problem isn't the Eternity on the deck your opponent has. Maybe, just maybe, the deck you use doesn't have enough Deflagration/Steal/Pulvy/Butterfly/etc permanent control.

[/quote]


Hmmm right but perfect deck doesn't exist. I have only 1 Steal and 2 Deflagration in 44 cards deck, and yes  sometimes isn't enough. But for me more important are creatures,shields and pillars. Globally my deck work nice.

Usually i play Top 50,PvP only when nobody"s on Top. I play oft lvl 3 and lvl 5 to.

2
General Discussion / Re: Eternity makes me sick
« on: October 04, 2010, 08:34:31 am »
Wait, mono time?
I've never even seen it.
Maybe you go into t50 and keep playing the same person over and over again?

Yes mono are f.e mono life or fire rush etc;are duo,trio or quartet decks.
Such a split of decks building is in this forum...
And i don't play over and over against the same person  ??? I see their nicks...

I would to say,that i don't like play against few tactics (yeah there are  good) but this is worst - case.

3
General Discussion / Eternity makes me sick
« on: October 03, 2010, 02:32:42 pm »
I just would to say,that i hate mono time decks when players have a lot o hour Hourglasses, Shards of Gratitude and Eternity and often play with 50 cards deck. Even if i play so long that opponents cards come to the end then he reverse own creatures and this is sick never ending story  >:(
Steal,destroy of Eternity often doesn't work because players have a few of them and sometimes put on this weapon Protect Artifact.

Is so many of such  decks in Top 50 and game against them is so boring and last so long...

You can revile my opinion but i just hate that...

4
General Discussion / Pillar and Pendulum working
« on: August 24, 2010, 03:08:43 pm »
Probably this is stupid question,but... ::)
Is any different between Pillar and Pendulum or they work likewise?

In my opinion is good to have both cards because this is better protect between Steal and Deflagration, Quantum protect...

5
General Discussion / Re: Steam Machine what the...
« on: July 06, 2010, 06:11:43 pm »
A lot of people actually comment that Steam Machine is actually underpowered.

It basically gains 3 attacks for 2 quanta, which is worse than growth or ablaze that give 2 attacks for 1 quantum.

Also, losing attack power every turn could be quite crucial if the creature is frozen, delayed, etc.

Lot of HP? Gravity shield completely blocks it.
Yes block it,Phase Shield to but not everyone use this in deck. That resolve the problem not.
I wrote about killing this creature. To make this you need f.e. 3 Thunderbolts,5 Fire Lance's (or 1 but 50 fire elements),Ice Lance's even more, etc... poison sounds funny by 15 hp.
So not easy to kill 1 and when we play f.e. against 3 or 4?

6
General Discussion / Steam Machine what the...
« on: July 06, 2010, 11:36:11 am »
Steam Machine 0/8 for 5 water and 0/15 for 6 water and 4x steam skill per 2 fire quanta,i would like to ask who hit on this?   :o ???
For me this card is to strong in such configuration.
- 0/15 and later growth max to 16/15 this is like a dragon;but dragon are f.e Golden 12/12 for 13 quanta,8/30 Massive Dragon for 12 or Ruby Dragon 15/2 for 12
-0/15! that is almost immaterial;for similiar cost we have Elite Immortal but Steam is more powerful and Immortal who is to expensive (5/4 for 7) now is much more badly against Steam Machine :(
 15 hp so isn't easy to kill Steam Machine and for so low card cost the players can have in deck many of them.

I see yet this all water/quanta deck's with Stem Machine's army...

7
General Discussion / Shard | Shard of Divinity draw
« on: July 01, 2010, 12:32:13 pm »
I play in this game regular over 3 months and never drawing Shard.  Lately someone say me,that to won this card i shout play in top 50. It's the bay way?

8
General Discussion / Re: Immolation to strong?
« on: June 19, 2010, 01:05:49 am »
Immolation maybe should give quanta according to the creature that is sacrificed?
And, supernova gives 24.
Good idea

9
Aether / Re: New Card: Fractal / Fractal
« on: June 18, 2010, 04:56:03 pm »
Great card. :D
I love to make fatality with help Fractal and Ball Lighting - by "empty" hand 1+8x5=45 dmg. Globally Fractal is useful always when You have enough quanta to summon creatures. Interesting solution are for instance Fractal + Physalia or + Vampire.

10
General Discussion / Re: Immolation to strong?
« on: June 18, 2010, 04:07:44 pm »
Killfer8 say - "Yes, Purespiritt, Nova gives 12 and Supernovas gives practically 22; or did you meant the quantum tower?

Yes of course sorry for mistake

11
General Discussion / Immolation to strong?
« on: June 17, 2010, 07:32:12 pm »
In my opinion Immolation/Cremation make red deck to strong.
Nova give 3 random quantum for free,supernova 6 for 2 and Immolation 7 fire + bonus for each non fire element and cost is only immolation of 1 creature -  this in the main Photon or fire Eater (0/1 cost).
So almost for free red deck player can make in 1st turn Lava Golem,Phoenix.
   Generally red deck is very powerfull and easy to play - 2 growth creatures (with mayby the best in this kind Golem),Deflagration,Immolation,2 attack spells-Rain of Fire and fire Bolt,the best shields
that do damage (cost 6/4 and Thorn Carapace 7 and 75% to infect) Fahreheit that can win battle alone by a many of red quanta... ???

I'm think Immolation shout not bee for free..
 

12
Issue Archive / Re: Game doesn't see upgraded cards
« on: June 17, 2010, 06:57:15 pm »
About coin winning that right that lvl 3 is the savest way but reward is cheap i PvP is more
PS: Press the "Modify" button above your first post here. Copy or cut your text out from the window. Maybe paste it in a word processor to keep it safe. Next delete all the space in your post by clicking on the text area, pressing Ctrl+A, then pressing Del . Then paste your original text back in the window. Press "Save". Post fixed.
Yes...sorry  for this spacing,i fix this post. I'm not sure why this look so in first time.
   Why i exactly mean by the game doesn't see upgraded cards? - so for example i have all pillars in deck upgraded but sometimes in PvP they are look and work like normal pillars.
   PvP1 automatically unupgrades your cards - this is for me news,but I'm think that this bug is to in PvP 2 by my. When i find this next time i try to make a video with.
Txs for info about Opera i play now in Firefox but there bug is to.

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