Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - PuppyChow (1577)

Pages: 1 ... 118 119 [120] 121 122 ... 132
1429
Game Suggestions and Feedback / Re: [ATTENTION]The sundial nerf
« on: December 19, 2009, 06:43:25 am »
I say make unupped version cost 2 time and 1 light to draw and last for one turn. Make upped version free to play and cost 3 light to draw. Also lasts for one turn.

1430
Rainbow Decks / Re: OMG Look! A Parallel Dragon!
« on: December 18, 2009, 09:46:54 pm »
Yeah. Replace four supernovas with quantum towers if you're playing a 30/2 game.

1431
Deck Help / Re: Gravity/Earth Lockdown Deck
« on: December 18, 2009, 04:40:43 am »
Yes. Even with it, I've decked with it against the T50 AFTER gaining lockdown. The deck's total damage output was 0 for the first few turns, then 5, then 10 with about 10 turns left, then the deck got out a bone wall, and I decked. It hardly played any creatures to eat due to pillar denial.

So an early dragon guarantees that you have the damage needed to win. And while a heavy armor is useful and situations, as is protect artifact, the gravity shield really eliminates the need for heavy armor and protect artifact isn't always needed. A dragon ALWAYS helps :P.

1432
Life / Re: New Card: Adrenaline
« on: December 18, 2009, 04:22:29 am »
Just a note about fire lances, though. Since sundials are apparently getting nerfed to one turn, fire lance decks very well may not be as powerful at farming T50 and will probably now be impossible to farm FGs with.

1433
Other / Re: New Card: Cancer Cell
« on: December 18, 2009, 01:36:42 am »
Hermes and Graviton will fire storm if there are three or more creatures on the field, and Morte will plague. Also, I think rainbow will target anything you play (I *think*).

But yeah. Just checking the trainer, it isn't available as a buyable card. So you would have to use carcinogen on your own card (which pretty much defeats the purpose of the cancer cell anyway), and it costs 7 death when upped, which would be better used for bone wall and graveyard.

1434
Other / Re: New Card: Cancer Cell
« on: December 18, 2009, 01:27:31 am »
I might try it out in a rainbow deck for god farming, since it could be used as bait for morte, hermes, rainbow, and graviton.

1435
Forum Bugs, Suggestions and Feedback / Re: Chat = Ew
« on: December 17, 2009, 02:31:20 am »
Yeah. It's working right now.

1436
Forum Bugs, Suggestions and Feedback / Chat = Ew
« on: December 17, 2009, 02:02:26 am »
Go back to the old meebo chat room, or increase the number of people that can get in. Right now, the maximum number of people allowed in is five. (It has an "This chat has the maximum number of users logged in right now.") We usually have many more people contributing in the old chat (Me, Jmizzle, Cokeandasprin, Didia, Conartist, Dragoon, Cisco, and many more (sorry if I forgot your name :P)), and then the many newbs that come to ask questions. So yeah. A max of five people just isn't going to do it.

Edit: Now it says there's four people in the chat (and still full), so I have no clue if it's just a problem on my end or not.

1437

*Starts saving up to upgrade stone skins*

6x dial, 6x elite graboid, 4x stone skin, 3x diamond shield, 11x stone tower, mark of time. :D. Alternately, 6x dial, 4x elite shrieker, 5x stone skin, 3x diamond shield, 12x stone tower, mark of light.

1438
Card Ideas and Art / Elements 2.0
« on: December 16, 2009, 09:58:32 pm »

Lol @ us stepping down off the high horse. I think we all need to step off the high horses.

Anyway, you keep saying "they", implying developers. It's a single person. So yeah, we don't want him spending his time altering the game just to allow dual colored cards. And we don't think he wants another developer working on it yet; otherwise Chriskang would likely being helping.

1439
Card Ideas and Art / Member Cards
« on: December 16, 2009, 09:58:32 pm »

^
Now that's just silly.

1440
Duo-Decks / Flying weapon denial deck
« on: December 16, 2009, 09:58:32 pm »

I've always found a better approach using Parallel Universe in favor of putting 2 more cards.
Weapons tend to clog while waiting for the Flyiers, while you need them on the terrain asap :(

Haven't tested it yet, will do now.
So you have magical aether quantum generators? That's cool. Can I have some?

Pages: 1 ... 118 119 [120] 121 122 ... 132
blarg: