Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - Nume (767)

Pages: 1 ... 13 14 [15] 16 17 ... 64
169
Rainbow Decks / Re: Shak'ars Revenge (FG-Voodoo)
« on: October 30, 2010, 08:44:15 am »
Heh I might be able to some time. The biggest issue I have is that I tend to play for short periods sporadically throughout a night, and its often at work, so timing and even tracking stats can be troublesome. I often just have to base decks I like and such more off of what I think of them as I play them and how the games go. Also, I dont know if my score can handle me playing this deck too much longer, since I am at the point where I dont even really care that much about electrum :P.

170
Rainbow Decks / Re: Shak'ars Revenge (FG-Voodoo)
« on: October 30, 2010, 07:28:12 am »
1 aether tower at the start would indeed generate 1 total more aether than just aether mark with no pendulums, but the point is that you always get that 1 aether per turn from the mark. My biggest arguing point though is that I have still yet to have a game where I had the cards I needed to win, and the TU's, and didnt have the aether while using the pendulum deck. In almost all cases (all of my cases) you end up with enough anyways and using pendulums instead allows you to add more copies of other cards to help get the combo going. In the end, I really doubt the win rate will be much different between the decks, so its really just a personal choice. My point is just that using entropy pendulums with aether mark does not handicap your aether production so you dont make enough as some people have said it would.

171
Death / Re: Round 1 - Salvaging, Discarding, Penalties and Converting
« on: October 30, 2010, 06:10:20 am »
Omg! How could you fail so bad as to lose the first game!!! :P jk jk... I lost both of mine so I cant say a word lolz. In all seriousness, great job picking up the win with a deck that I didnt really expect to be too likely to win. I think its hilarious that the rookies have had as good or better of a record than the generals and lieutenants this round :P.

172
Duo-Decks / Re: Catch me if you can.
« on: October 30, 2010, 06:08:07 am »
Lol looks like it could work pretty well. I dont think I'll ever have that many of all those cards upgraded though... :P.

173
Rainbow Decks / Re: Shak'ars Revenge (FG-Voodoo)
« on: October 30, 2010, 06:07:10 am »
Heh yeah same thing works with obliterator and dark matter. I seem to always have a grav pull or 2 in starting hand against them anyways though :P. But yeah, its not just about not drawing pillars, its about ai destroying the ones you do draw. If you get 1-2 towers first hand, and ai blows them up right away, you can often take a long time to get to 18 aether with the entropy mark aether tower version, whereas if the same thing happens with your pendulums, you can still get there pretty easily with your mark and snovas.

174
Rainbow Decks / Re: Shak'ars Revenge (FG-Voodoo)
« on: October 30, 2010, 03:16:29 am »
1 aether tower makes 1 aether per turn. Aether mark also makes 1 aether per turn. So you need 2 aether towers to have more than you would with 0 pendelums and aether mark. Also, 2 aether towers and 2 entropy pendulums with aether mark produce the same average aether quanta.

175
False Gods / Re: Most humiliating FG defeats
« on: October 30, 2010, 02:23:40 am »
Heh poor paradox never drew an RoL... his hand had 4 blessings and 2 morning glories :P (saw with precog earlier). Voodoo doll focused to show TU killed him that turn.
(http://imageplay.net/)

176
Rainbow Decks / Re: (1.24) CC? Why bother?
« on: October 30, 2010, 02:05:47 am »
I said to play it and use it once. 4 + 2 = 6. I'm not saying you cant use it, but I've tried it many times myself, and I just end up having more frustration because I either play it too early and end up not being able to quint my destroyer, or playing it late and having it not even help me much. I also play with a LS + chimera combo to finish the FG off and give me EM, and fractal fits that strat a lot better also since it lets me make a big chimera at the end with fractal which will penetrate any shield and heal me to full.

177
Rainbow Decks / Re: Shak'ars Revenge (FG-Voodoo)
« on: October 29, 2010, 10:13:02 pm »
I dont know about the table, but I do know from experience when playing with towers that I had multiple occasions where I couldnt get enough aether for TU's due to not drawing a lot and/or early perm destruction (Eternal phoenix, hermes, and rainbow are especially guilty of this). I have had almost no times with pendulums when I didnt have the aether to cast tu's when I was ready to use them. For me, the experience counts for more than any table showing what I "should" get :P.

Edit: I just wanted to add, the other advantage of pendelums imo is that you can actually get away with using only 5 in the deck, which lets you keep 5 snova, 5 TU, 3 voodoo, 3 grav pull, 6 BB, and still have 3 precogs. If yoiu tried a deck with entropy mark and just 5 aether towers, you'd have tons of issues facing any kind of permanent control. You need 2 aether towers up to beat the production of the pendelum deck even with no pendelums out.

178
Rainbow Decks / Re: (1.24) CC? Why bother?
« on: October 29, 2010, 10:04:10 pm »
i personally MUCH prefer mindgate rather than fractal. you can take things like pulverizer early, or even protect artifact (thats a big one). you arent limited to just creatures like fractal is.
See the issue I have with it though, is that if you try to do the things you say, you end up having no aether for quints, not to mention having a hard time even getting just 6 aether to play a mindgate and use it once, with the odds against you getting anything useful. The only time you have enough aether to use it much is late game, and at that time I like fractal more for the added possibility of powering through things like miracles and bone walls.

179
Rainbow Decks / Re: Shak'ars Revenge (FG-Voodoo)
« on: October 29, 2010, 06:10:51 am »
I really prefer the pendelum method as well. It would probably take you longer to get to say 24 aether with the pendulum method if you needed 4 TUs, but that should almost never be the case. 12 comes very quickly and 18 doesnt take too long either so not having enough aether is almost never the cause of a loss in my experience. Having the aether mark helps a ton in getting early aether, which can lead to even faster games.

180
Heh the reason that mummy survived isnt because there were better targets, but rather because of the passive to turn into a pharaoh if rewinded, which makes it so the ai is set to never (or at least greatly reduce the priority) rewind a mummy even if its a super powered mutant :P.

Pages: 1 ... 13 14 [15] 16 17 ... 64
blarg: