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Messages - NecroDragon (8)

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1
Crucible Archive / Re: Stalactite | Stalactite
« on: May 18, 2010, 06:42:12 am »
But what if you used this card to try and kill a stalactite? XD

2
Crucible Archive / Re: Stalactite | Stalactite
« on: May 17, 2010, 03:01:34 pm »
That is true..

How about make the ability work like this:

Name: Drip
Cost: :water :water
Ability: Cause 1 Damage to target creature. All Stalagmonsters in play gain +1/+1. If target creature dies, it turns into a Stalagmonster.
Note: Can be used multiple times per turn.

That way, if you were forced to use it as creature control, and kept using it as creature control, the enemies Stalagmonsters would be getting stronger!

What do you think of that?
Cool :)

3
Crucible Archive / Re: Stalactite | Stalactite
« on: May 17, 2010, 01:13:00 pm »
I think it should be 4 :water.

4
Crucible Archive / Re: Alchemist | Elite Alchemist
« on: May 17, 2010, 11:30:38 am »
Overpowered.
And time isn't about instant killing, is it?  :-X

5
Card Ideas and Art / Re: Plant of Life
« on: May 17, 2010, 10:34:30 am »
Isn't this abit too overpowered?
Even without the first effect, it is like a dejavu that can multiply many times.

6
Crucible Archive / Re: Stalactite | Stalactite
« on: May 17, 2010, 10:30:46 am »
For  :water :water :water ( :water :water upped) destroy target monster? (and replace with a 1/5)

I think  :water :water :water is too little to pay to destroy any monster.
But isn't eternity's reverse time also 3 mana?

7
Deck Help / Re: Which NON-Rainbow FG deck?
« on: May 17, 2010, 07:43:20 am »
Useful  :P

8
Entropy, because it is random.

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anything
blarg: