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Messages - Mrblonde (1979)

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1825
Game Suggestions and Feedback / Re: Get Revenge!
« on: May 27, 2010, 11:48:26 am »
I like this idea as well.. It's not like the FG grind is getting any easier.

1826
Game Suggestions and Feedback / Re: Pillar deck in TOP50
« on: May 27, 2010, 11:46:23 am »
yes, when you play against a farms deck you do nothing and you will have a great reward. it's more than unfair and unbalanced, it's very close to cheat. And finaly it's not logic. If you allow farm deck in top 50, it's easiest to put rare card in bazaar ( note that I prefer this solution ).
Somone always has to complain i guess. I am one of those players i suppose you would consider as propagating "cheating". With that said, I will give you some of the reasons why i consistently have a farm in the T50.

1. I earned quite a few rares through farms and wanted to give back to the community
2. I like helping people out. Loopholes have existed in many games that would be considered cheating. Power leveling in MMO's through friends is one example.
3. I want as many people as possible to play this game and continue playing this game. Many players get quite frustrated with this game as it can be pretty difficult and it is really grindy. A portion of the community really don't like PvE and not having farms to get certain rares would probably cause some of that population to just quit. It's kinda like power leveling a new character you want to try out. You don't want to have to go through the exhausting grind again just to play a different type of deck. Besides it helps a lot of the newbies out.
4. Electrum isn't that easy to get considering it costs 1500 to upgrade a card and the more people with more cards the better.

And yeah it's easier to put the rare cards in the bazaar but that would no longer make them rare. Although they are somewhat easy to get through the T50 it still is work and getting all the rares is no easy task. And you preferring to have them in the bazaar really makes no sense. That just takes away a portion of this game that  players enjoy.  Rarity is always a good thing in keeping a game audience captive.

1827
Game Suggestions and Feedback / Re: nymph sell value
« on: May 27, 2010, 11:19:20 am »
I picked nothing. It's really all about free choice IMO. 900 electrum is a nice chunk of change and for the newbies in the game it really can make a huge difference. Honestly Nymphs for the most part are just novelty cards and most people really don't use them at all. Besides if i somehow managed to get more then 12 of one nymph i certainly want the ability to sell them for 900 electrum.

1828
General Discussion / Re: [POLL] The worst element
« on: May 27, 2010, 11:11:01 am »
Interesting.... only Gravity doesn't have a vote here. Really surprised someone picked earth.

1829
Death / Re: Decks
« on: May 27, 2010, 08:32:41 am »
So here's a few decks to toss around

Code: [Select]
4vl 4vl 4vl 4vl 52g 52g 52g 52g 52g 52g 52g 52g 52o 52o 52o 52o 52o 52o 52t 52t 52t 52t 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u7 6u7 6u7 6u7
Ignore the upped Antimatters and Entropy towers. Two more mummy's could also be added to the deck. Jist of the deck is to mess up the quanta of the opponent. If i was to use it i would probably add 2 animate weapons (since i can have upped cards)

Code: [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52o 52o 52o 52o 52o 52o 52t 52t 52t 52t 5og 5og 5ol 5ol 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7n2 7n2 7n2 7n5 7n5
Again ignore the upped towers and creatures. This is a creature control deck that might be useful against life , light, gravity, time or water. With that said i do need a couple more owl eyes since i only have 2.

 
Code: [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52q 52q 52r 52r 52t 52t 52t 52t 52t 52t 80a 80a 80a 80a 80a 80aAs usual ignore the upped cards. Lightning does cost 2 quanta though so it does slow down the deck a little bit in terms of control but you use the lightning in conjunction with the bonewall. Maybe add another bonewall or two.

Anyhow more deck suggestions are welcome.

1830
War Archive / Re: WAR - RULES
« on: May 27, 2010, 08:07:06 am »
I probably just missed this somewhere and can't seem to find it. Is there a date for when War is going to start?

1831
Death / Re: Decks
« on: May 27, 2010, 07:39:28 am »
Really... hmmmm... interesting. Oh well i guess. Fortunately upped cards won't cost that much and the gravity nymph is too costly to use.

1832
Rainbow Decks / Re: Time-y Entropy Rainbow
« on: May 27, 2010, 04:35:37 am »
I did some extensive testing with unupped FFQ and hope and in the end even though i wanted to like it I just found it didn't help enough to justify adding that extra card and losing the extra 1 dmg from the fireflies.

1833
War Archive / Re: War Recruitment - Choose your side!
« on: May 27, 2010, 04:30:54 am »
Death is waiting for one more person to join. PM me and you too can be on Team Death.

1834
Death / Re: Decks
« on: May 26, 2010, 09:10:19 pm »
I really wish we could UNupgrade a card since I have a lot of rares upgraded and not too many unupped.

1 Discord
4 Arsenics
4 Titans
13 Pulvs
4 Druidic Staffs
12 Fahrenheit
12 Squids
2 Tridents
3 Morning Stars
4 Owl Eyes
10 Pharohs
3 Stilletos
4 Lobo's


Nymphs:
1x Turquoise (Aether)
1x Queen (Water)

I've got the auburn (gravity) Nymph as well but upgradded that just so I could have it upped.
Actually PvP does allow you to downgrade all your cards which is what all of us (save me) will have to do. So you don't have to worry about buying more cards if they are upped. 

1835
Propaganda Archive / Re: Make a War Banner
« on: May 26, 2010, 09:43:26 am »
OK, I was free enough to make a first war art for Death team. It is inspired by a "death card" - Ace of Spades.


ummm... like.... wow.... Very nice Malduk and much appreciated especially since my photoshop skills suck and my laptop is still down.

1836
Death / Re: Unupped AI3 Grinder
« on: May 26, 2010, 09:33:00 am »
Change your mark to time get an eternity card and put in 2 or 3 time factories and you will be able to spawn monsters.
Unfortunately you are forgetting one thing... the "monsters" (scarabs) need gravity quanta to devour and are pretty costly to create. You turn a 5/3 mummy into a 3/8 pharoah for the cost of 8 time quanta. Also getting those 8 quanta with only 2 or 3 factories in your deck would take a while and would really slow your deck down.

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