Deck Helper comment: This deck was posted before the 1.32 game update and as a result may work very differently now. Use at your own risk.
(Edit: Still testing. I might just put in the Electrum Hourglasses anyway. Not sure yet.)
MrSexington's "Dune Scorpion Rainbow [Anti-FG]"(Version 1.01)
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6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u7 6u7 74a 74a 77f 77f 7ba 7ba 7ba 7ba 7ba 7gp 7gp 7q9 7q9 7qd 7qd 80j 80j 8pj
>Other RainbowsSo far I've mainly used versions of Puppy Chow's FG deck and the "CC Why bother?" FG deck. My version of their decks had problems with some fake gods in games that I feel like I should have won:
- FGs that use Bone Wall - Somes times I could knock them down with a Lava Destroyers and Pulversizers, but then I had to hope I had enough cards in my deck after the walls fell down so I could deal enough damage.
- FGs that use Miracle - If they chained too many in a row, I just ran out of cards. (CC Why Bother doesn't use Eternity.)
- Inconsistency in general. Some rainbow decks are just too random sometimes.
>What's the difference?- Dune Scorpions as main win condition.
- No need for Quintessence. Without Quintessence, Unstoppables are able to take their place to get past those nasty walls. (If you include them in decks that use Lava Destroyer, you're really waiting for 3 card combos to get going.)
- Because the Scorpions eat into the Time quanta and because the Aether quanta is freed up; Electrum Hourglasses out, Mind Gates in.
- No copies of 1 card in the deck. Mind Gates replace the card advantage, but the deck still needs to be more consistent.
- The deck is basically Neurotoxin and stall; everything else is removed. I liked the streamlining from "CC Why Bother?" This deck is even more extreme. Again, for consistency.
- With the combination of Neurotoxin and Mind Gates, I can usually deal damage much more faster than the Lava Destroyers alone.
***I'll have stats later, but so far I think it's been working really well. I think I got a lucky stretch of easy FGs, but I just won 8 out of 10 games. Neurotoxin is amazing. With the FG's double draw, you just sit back and watch them kill themselves. This deck probably still have problems with FGs that the other decks have problems with, but I think it cuts down on some match ups that I should have more success with.
***I may replace Sundials for unupped ones. Bad draws and poor mulligans are killing me sometimes.
***I kind of want to cut it down to 30 cards. Without Electrum Hourglasses, I don't think there's a need to have a bigger deck. Version 1.01 is now 30 cards. My biggest concern is that I cut down the scorpions and Unstoppables down to 2 copies of each. If you don't draw 1 of each early, you better hope that you can Mind Gate something that deals damage or draws cards.