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Messages - MrMojo (116)

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1
Quote
Wut are you saying my gold league killer isn't a good gold league killer ?
I suggest you rename it in "Tha Bronze League Killer" lol :) Kidding, yesterday was a bad day, all these BH and poison are getting me mad.

And I still need a few SoR / SoSa to try some other famous decks.

Some decks that still perform quite well are pestal like, spins are not guaranteed but at least EM are pretty frequent so it's a good cash machine in GL. But imo these decks are quite boring.

For example this one i've found on the forum and modded a little, kind of speedbow pestal:
Hover over cards for details, click for permalink
Deck import code : [Select]
6u3 6u3 6u3 6u3 6u3 6u3 6u8 6u8 6ve 6ve 6ve 6ve 6ve 6ve 74f 74f 77j 77j 77j 7n0 7t6 7t6 7t6 7t6 7t6 7ta 7td 7td 80i 80i 80i 80i 8pu
6 SN isn't enough for fractal vamps or pests

2
Arena Destruction 101 vs JMZ classic  ???
I've half upgraded JMZ classic because I didn't have 3 discords.
Now after farming silver I have 3.
WHAT DO

3
Rainbow Decks / Re: The JMZ Classic [rainbow][Silver League][Gold League]
« on: November 23, 2011, 10:04:16 am »
Hover over cards for details, click for permalink
Deck import code : [Select]
4vd 55l 55v 58v 590 5c2 5c7 5fa 5if 5ll 5up 5up 61r 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 71b 7dl 7n3 7q5 7q5 8pj


So I have this after a couple of weeks of grinding
First I'd just like to say it sure as heck beats FG grinding.
I like the feeling of actually winning a majority of my games  :P
Does wonders for my score and the electrum gain isn't too ad either.

But now I'm stuck at at a fork in the road
I know you said to upgrade the charger but I'm wondering if I should upgrade the pulvy first. The deck is pretty tight on gravity quanta (and sometimes life/time)

4
Card Ideas and Art / Re: Hydra | Elite Hydra
« on: November 15, 2011, 05:48:59 am »
Hydra seems to me more of a :life creature to me
I mean they're huge beasts
Anyways not to flame, but the ability has nothing to do about it being a hydra. I thought it would gain some sort of benefit from dying  ???
I do like the idea of rotting _____ as the name of the card though. Makes more sense.

5
Rainbow Decks / Re: The JMZ Classic [rainbow][Silver League][Gold League]
« on: November 15, 2011, 05:42:30 am »
Upgrade priority?
Im guessing Pillars+SN > Archangel > Fire Buckler > Bone Wall > Queen > Hourglasses > Charger > Everything else
Don't do AA. The -AA -Graboid + Pulverizer +Crusader increases the effectiveness of the deck by A LOT.
Roger that.
Im going Hourglasses > Buckler > Bone wall > everything else

6
Rainbow Decks / Re: The JMZ Classic [rainbow][Silver League][Gold League]
« on: November 14, 2011, 07:46:29 am »
Upgrade priority?
Im guessing Pillars+SN > Archangel > Fire Buckler > Bone Wall > Queen > Hourglasses > Charger > Everything else

7
Just a little note when playing grabbix in arena, phoenixes are usually stuck in your hand waiting for that 1 more fire quanta because of the immo nerf leading to a bunch of losses that really should've been wins :'(
I've stopped trying to get grabbix to work well. Ironically, I never cared to try grabbix until I learned about the nerf.  :(
I've found that completely unupped is difficult to achieve that rare spin, but a speed rainbow with a tad more PC than normal has been my deck of choice. I won't lie, a couple cards are upped, but they haven't usually been instrumental to winning.
Try antagon's PVP graboid rainbow
It's not as fast as the other Ai3 grinders but wins much more consistently. Can probably also farm bronze league (but I prefer Ai3).

8
Off-Topic Discussions / Re: The Official Member Pictures Thread
« on: November 06, 2011, 12:14:33 pm »
Y'all make me feel so young  :-[

9
Just a little note when playing grabbix in arena, phoenixes are usually stuck in your hand waiting for that 1 more fire quanta because of the immo nerf leading to a bunch of losses that really should've been wins :'(

10
The Arena / Arena rant
« on: November 06, 2011, 05:26:45 am »
Something needs to be done about the huge influx of mono aether dragon stalls, the mono fire 200hp RoF and dragon decks, the antimatter spam decks and just those incredibly tedious and uninspired decks that populate most of arena.

Especially when they completely ignore the oracle's chosen card and instead go for a ghostmare deck or w/e

Well that's just me

I know something probably won't be done about it because I'm complaining yadda yadda but I bet a lot of you feel the same

/end rant

11
General Discussion / Re: How do you level up your Arena deck ?
« on: October 31, 2011, 08:29:40 am »
Thanks heaps.
I've also noticed you can delevel ( :'() which is kinda lame

12
Deck Help / Trio - NeuRoL Toxin
« on: October 31, 2011, 08:26:26 am »
So I've been fiddling around with 3 cards.
- Dune Scorpion
- Ray of Light
- Nightmare
And what I've come up with is a Trio deck.
Darkness Mark powers the Nightmares (to use on RoLs)
RoLs power Solar Bucklers Mirror Shields and Improved Blessings (to use on Dune Scorps)  with extra light quanta for Miracle.
The deck is no where near completion so I still need help adjusting the deck list.
The main idea remains the same:
Hit the opponent with a Blessed Dune Scorp and Nightmare RoLs once you have a Solar Buckler Mirror Shield in place.
Then, either the opponent does not play the RoLs (card disadvantage) or plays them (clogs their field) and gets neurotoxin-ed to death
This is my deck list so far
Mark of Darkness
Hover over cards for details, click for permalink
Deck import code : [Select]
7jp 7jp 7jp 7jp 7jv 7jv 7jv 7jv 7k0 7k0 7k0 7k0 7k2 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7qd 7qd 7qd 7qd 7th 7th 7th 7th 7th 8pt

What I've noticed is the combo takes a while to set up (possibly remedied by a cloak?)
Produces a huge excess of light quanta (add more miracle/dragons) which isn't really needed. Changed to mirror shield
And also, the AI has no problem with spamming RoLs and poisoning itself to death !  :))

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blarg: MrMojo