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Rainbow Decks / Re: ivalmian's Rainbow SpeedDeck (kills almost all FG with elem master for v1.17+)
« on: March 04, 2010, 10:09:30 pm »It's weird that Mr. Blonde brought up that he has fought quite a few of the hardest FGs, because I have too. The past two or three days have been nothing but Obliterator, Divine Glory, Octane, and Graviton. I honestly thought that maybe the odds of getting these had been changed a bit after yesterday...In my post i actually had a portion that i deleted detailing that ever since Octane has been introduced the ratios for Chaos Lord, Scorpio and Miracles had all been changed for the worse and was wondering if the randomizer had been changed. BUT then i looked at Vreely's stats and when they bore out basically my exact same ratios i have run over the 1000 games prior i just figured it was bad luck.
And I don't see how you guys have wins against Octane. I've NEVER beat him, and I'm using the same deck as Vreely. Maybe you have to get the perfect opening hand... or an early Pulvy, which I never get. On the other hand, I beat Dark Matter twice yesterday thanks to early Otys and tons of towers.Like Vreely responded you have to get your Pulvy up rather early and hope that he doesn't get too many gases out. But at least with this version you have a chance to beat him. Considering Vreely and I are 4-7 vs him so far i think you've just been unlucky.
I might try the added Druid version, because I have had a few games from yesterday go awry due to not having enough "firepower." One game, Elidnis used five or six Twin Universes on a weak Forest Spirit right before I was about to win. This healed him a ton with Feral Bonds, and instantly took down a small bonewall (Phase Dragons and other Immortal creatures had been slowly tearing it down). My point is that I had that game won, but the shield and bonds were too much.I could also see that same problem with Gemini occasionally without a druid. If you don't get an early pulvy and he's allowed to get enough gravity to make dragons and manages to TU a bunch of them (and pray they aren't momentumed) i could see trouble since you can't mutate them down. Even with an arctic your shields will fall if he TU's a dragon 5 times and has 2-3 immortals.
Vreely: I think 2-3 minutes on average for miracle is probably right. Nothing can be helped there but it's just a minor exchange for this build. Chaos Lord is the big problem though. What makes Chaos Lord difficult is that he has steals so if you don't get your Pulvy early and protect it i am leery to play it. I'm not sure if Discord is a higher priority then Pulvy so i pretty much won't play it unless i absolutely have to unprotected because if that gets stolen forget about the game. Because of this i think Chaos Lord is the weakest link of the FG's concerning increased time. That dis shield can be a total pain.
I will also use a normalized win rate because i should get to 10 games per FG as well. Though it seems that Elidinis and Paradox are evading me. The last 224 games i have seen them 6 and 8 games respectively (which hurts since recently i've been 14-2 and 15-0 vs both of them). And then i look at Vreely and his 5 vs elidinis and 12 against paradox in 133 games and go
Edit: Also something else to add to show that statistics can really be helped with small sample sizes. I no doubt believe PuppyChow's deck works and works well but his current 65.6% winrate is not a completely accurate gauge. His ratios are at 43/42/15 (Bad/Good/Neutral) where the norm is around 46.5/36.5/16 and 14% of his bad FG matchups are against Scorpio which should be in a neutral. So if i adjust the ratios by making Seism and Scorpio neutral...
Norm - 29.5/36.5/33
PuppyChow - 23/42/35 - 118 games
Vreely - 31/41/28 - 133 games
MrBlonde - 37/20/43 - 76 games
So actually over the long haul i expect the percentages for both PuppyChow and Vreely to fall a little bit as the matchup ratio evens out.