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Messages - Macintosh (74)

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1
Deck Help / Help With A Forest Spectre Deck
« on: December 15, 2009, 10:09:33 pm »

You should switch out the heals with emphatic bonds. 6 x 4 a turn is 24 health.

2
Issue Archive / Rainbow Deck Out
« on: December 15, 2009, 10:09:33 pm »

I've heard this happening before. I dunno the cause.
I had that happening before. It's cause the gods draw two cards at once and the game only checks if there's no cards in the deck. If there are no cards in the deck he will lose but if there is at least one card in the deck the drawing will happen. If I remember correctly the god still got two cards so one must be the invisible card you sometimes get from other drawing abilities. To fix the -1 cards issue the god has to draw the cards seperately not at the same time or the game checks if the ability tries to draw more than one card.
That makes sense. I believe you have figured out the bug. :]

3
Card Ideas and Art / Re: Technology/Artifact Element
« on: December 15, 2009, 10:09:32 pm »

Yeah, we could use more "Other" cards.

4
Card Ideas and Art / Technology/Artifact Element
« on: December 15, 2009, 10:09:32 pm »

Just thought of it, anyone with me and want to help with details/cards? :D

5
Card Ideas and Art / Unstable, self-destroying card
« on: December 15, 2009, 10:09:32 pm »

Yeah this would seem like an entropy weapon.

Great idea! :]

Edit: Or permanent :P

6
Card Ideas and Art / Pulverizer and Trident.
« on: December 15, 2009, 10:09:32 pm »

I agree with your recent edit. It makes more sense to have it the same element cost for abilities. :]

7
Card Ideas and Art / Pulverizer and Trident.
« on: December 15, 2009, 10:09:32 pm »

Pulverizer (Ground Breaker)
Type: Permanent - Weapon
Cost: 5 Earth
Effect: Weapon - Deal 5 Damage to opponent at the end of your turn. 3 Earth - Tremor: Destroy 1 Pillar in the Target Cluster (5 Earth - Destroy 2 Pillars in Target Cluster)
I understand that you want changes to be made so that rares of a certain quanta type has an ability that only works for that quanta... Changing it so that it destroys only specifically pillars though would make it so that there isn't any rare weapon that destroys target permanents.

8
False Gods / Beating False Gods
« on: December 15, 2009, 10:09:32 pm »

Lol seriously, it's not 450,000 electrums to upgrade a 30 card deck... It's 45,000.

9
Rainbow Decks / The ULTIMATE False God killing deck!!!
« on: December 15, 2009, 10:09:32 pm »

Hahaha very nice. See what results you get with fake gods though. ;]

10
Duo-Decks / Swallowed Whole -- Dark/Grav deck
« on: December 15, 2009, 10:09:32 pm »

Nice idea of a deck, but I don't think this is fake god beating material. You may beat Miracle, Chaos Lord, and Fire Queen, but I don't think you'd have a chance with th others. They all have cards that can destroy your creatures.

11
General Discussion / Shard of Divinity
« on: December 15, 2009, 10:09:32 pm »

Well I have it, and I don't use it.

Some people use it because it also heals you for 20 HP. It also gives you more electrum if you get a mastery. (With Fake Gods it's 10 more at 130 electrum.)

12
Issue Archive / Small bug in the PVP game window
« on: December 15, 2009, 10:09:32 pm »

There's a star saying that it's temporary. The stats that show up are what you would have if you left or lost the game.

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