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Messages - Luminous Umbra (66)

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25
Forum Game Archive / Re: Corrupt A Wish 3.0
« on: March 09, 2011, 12:53:21 am »
Granted, you are visited by a group of flying, angry shortfin mako sharks.

I wish that when someone grants this wish, that someone's keyboard breaks.

26
Forum Game Archive / Re: Corrupt A Wish 3.0
« on: March 08, 2011, 10:19:03 pm »
Granted, your username is now "awesome"

I wish for the power to regenerate, even if the wound is fatal.

27
Forum Game Archive / Re: The ^ < v game by Appawesome 2
« on: March 08, 2011, 03:10:41 am »
^ Is kinda right.
< Wishes he was understood the war better.
V Is currently in the slave market.

28
Forum Game Archive / Re: Corrupt A Wish 3.0
« on: March 08, 2011, 03:00:17 am »
Granted, but the wish only lasts 10 seconds.

I wish for the wish of the person that grants my wish to not be able to be granted.

29
Forum Game Archive / Re: Corrupt A Wish 3.0
« on: March 08, 2011, 01:14:33 am »
Granted, but that sadness eventually turns to anger and you become the target of said anger.

I wish for the next poster in this thread after me to be turned into a pencil upon typing "granted" or any misspellings, synonyms, or any other type of word that means "granted".

30
Forum Game Archive / Re: Corrupt A Wish 3.0
« on: March 07, 2011, 10:01:44 pm »
Granted, but a meteor strikes, crushing you with the pie.

I wish for an uncorruptable, inanimate Morning Glory (The weapon from Elements and nothing else) that is right next to me and that cannot hurt me in any way, shape or form.

31
Forum Game Archive / Re: Corrupt A Wish 3.0
« on: March 07, 2011, 05:45:04 am »
Granted, but it's password protected and you don't get the password.

I wish for nothing.

32
Crucible Archive / Re: Level 1 - Crucible - Other Card Ideas - 33 Cards
« on: February 22, 2011, 11:23:28 pm »
Would there be a problem if my card was updated with an ability that has been polled for found to be thus far to unanimously wanted? The card is Á Bao A Qu | Á Bao A Qu and the ability is that it becomes immaterial if N=12.
You're allowed to update the card with anything you want as long as the card remains (somewhat) balanced and doesn't violate copyright.  That seems fine to me. :)
Thanks, I'll keep that in mind.

EDIT: Ok, the card has been changed to have the ability added, so the card images needs to be updated.

33
Crucible Archive / Re: Level 1 - Crucible - Other Card Ideas - 33 Cards
« on: February 22, 2011, 11:07:29 pm »
Would there be a problem if my card was updated with an ability that has been polled for found to be thus far to unanimously wanted? The card is Á Bao A Qu | Á Bao A Qu and the ability is that it becomes immaterial if N=12.

34
Crucible Archive / Re: Á Bao A Qu | Á Bao A Qu
« on: February 21, 2011, 09:54:24 pm »
I know that this may seem like a silly question, but does "pillars" in card info include towers and pendlums/upped pendlums? Probably yes...
Yeah, although I didn't include pendulums in the description. Fix'd.

35
Card Ideas and Art / Re: Future Vision | Future Vision
« on: February 21, 2011, 06:33:47 am »
How does this interact with a Gravity pulled creature reentering when there is another gravity pulled creature?
Will this maintain Chimera's stats? (Current Attack, Current HP, Full Attack, Full HP)
A valid question. The gravity pull of the creature that Future Vision was used on will lose gravity pull in the same way that the creature wouldn't return if the field was full. The creature gets lower priority in situations where it conflicts with something on the field.

As for the second part, it would maintain the stats that it had when it left the field. If it left with 20|14, it would return with 20|14. This applies for all creatures that have changes to stats.

36
Card Ideas and Art / Re: Future Vision | Future Vision
« on: February 21, 2011, 05:08:02 am »
Why not use the delay mechanic?
Because the creature would still be in play. The idea behind this card is that it is going forward in time, like an opposite to Rewind. Plus, the delay could be broken in a number of ways before the three turns was done.

Additionally, this card also meant to be used as more than a delaying mechanism. For example, lets say you have a creature with  high atk, but low hp. Your opponent plays an Oty and you have no immediate way to deal with it. Use future vision on your card to protect it for those three turns or on the oty to delay it devouring your creature. Or maybe your opponent has a creature with gravity pull; use Future Vision to get a few turns to damage your opponent.

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