lol, almost all the new FG deck posted recently are a combination of previous FG decks made
but this is still a good deck
kudos
Considering how old FG decks are, this isn't surprising.
As for this deck, the Elite Queen / Mutate combination isn't very reliable or fast. If you take out both, and then replace the Death Nymph with Aflatoxin, you can take out one or two Quintessences. You should try a Crusader instead of the two Spectres. While Gravity and Fire Shields can be a pain, being able to use a Pulverizer and Eternity at the same time helps with that. I've never thought Improved Steal was game-changing against any God aside from Graviton, who can still beat you down with Momentum. Adding an Improved Heal will increase your EM rate, could be worth the slight dip in speed.
One last suggestion, a much larger change. Try replacing the Supernovas with more Towers, switching to a Time mark, and adding in one more Hourglass.
About the elite queen and mutation, per turn one eli queen can give me a plus 4 damage, what rocks, aside from that, supports me with units to mutate, as i said in my previous post.
The Death Nymph helps me to set up my perfect defense faster than one card of Aflotoxin, and, as i said, the 4 quintessences is a must have once almost all fg's have CC and what i wanted was to make a deck all around vs Fg's. I'm even thinking about adding 1 quint to the deck to draw the quintessence faster
About the crusader, was a nice idea. I tried it and it made me win vs Osiris [this fg is almost impossible with this deck, already have a statistic of 0wins 5 losses with him], but... Principally in early stages of the game, when i don't have a nice number of pillars, if i use reverse time from crusader i won't have quantum to use draw cards from hourglasses, if i use destroy on it, i may not have quantum to upgrade my lava destroyer. It breaks the balance of the quantum of this deck, witch is one of the reasons i called this deck "Elements United"!
About improving steal, it's more like a back up plan. In the case i didn't draw shield or weapon sooner, in case i didn't draw hourglasses and have time quantum, and of course, also because on the situation you said, stealing the shield from Graviton, it rocks
2 improved heals has a cost of 24 light quantum, would make, as you said a little slower game, and with this deck i don't need to use the Impro heal many times (can't know exactly but like... in 10 games it saves me like 2 times). So, having one is already a EM booster!
About your last suggestion, one of the first set up i made of this deck, was how you said it, and didn't work not even at a 50% gas. The supernovas allied with the balanced quantum usage, is one of the main things what makes this deck so good. Also tried combos like 6sundials + 5 hourglasses to have time to set up defense and attack, but it would just make a longer game (time is money!) and lowered the winning rate.
Now, thanks for the suggestion about the crusader, i can probably boost the wining rate of the deck with it! Also tried to add a Poseidon on the deck to use with the crusader and it worked good