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Messages - Lordpants (134)

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133
Game Suggestions and Feedback / Mono Booster Plus other suggestions
« on: May 04, 2010, 11:35:59 pm »
While I understand that elements work together in forming new strategy's to win, I kept coming to the realization that not a lot of elements have a creature with an ability from there element (at the moment Time, Fire, Light and Gravity are the only ones I can think of) I think that the next wave of creatures to find there way to elements should have there abilities come from there element.

Also as much as I like all of the weapons, The trident I feel when looking at it, while its good, needs some support cards around because Water and Earth just don't play well with each other (maybe a Water creature that doesn't cost  a lot with a water ability thats not a squid would be better)

I also love the idea of upgraded versions of say for example, Ash Eater, gives an extra quantum, and was hoping that this trend could continue for some of the other elements.

I also find myself upgrading cards that drastically change more so than ones that cost 1 less of the quantum, I am not sure if thats the mind set for everyone but cards like Eternity doesn't have as much of a change than Discord (2 more damage)

If I think of anything else, of if anything needs correcting I'll add it. Thanks for reading.

134
Air / Re: Unstable gas deck
« on: April 19, 2010, 02:40:23 pm »
While I have been experimenting with this, I have just one question... Where is your  :fire quantam production? You need it for your Gases to explode, I'm sure something like this could work upgraded (Elite Flys give you  :fire quant)

Didn't notice your mark, but I still think that you need the :air mark for your higher costs and dive ability, the Air helps out greatly, and Owl's eye would be great, managed to win an upgraded one as well

also upgraded dragonflies give you air if your finding yourself lacking in  :air

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