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Messages - LongDono (1147)

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949
Politics / Re: if you had your own country...
« on: December 12, 2010, 04:59:44 pm »
There is website where you can create your own country http://nationstates.org/ (http://nationstates.org/)
I use to play that but it got boring. I play cyber nation but sadly it has been nothing but peace for too long.

950
Crucible Archive / Re: Shield Bash | Shield Bash
« on: December 12, 2010, 04:24:39 pm »
Why not an "animate shield"?
Because that is a different idea all together.

951
Crucible Archive / Re: Shield Bash | Shield Bash
« on: December 12, 2010, 04:24:07 pm »
Though I think the card is broken I like it?
I can build all sorts of fun decks with this.
The cost should go up though.... really needs to go up... The unupped should cost 2-3 maybe? Upped should cost 4 of any quanta. Not saying that the card would be, or would not be broken then but it would help balance it alot.

952
Round 7 / Re: [Underworld Gen.] ak65ala 2 - 0 Gyrodiot [Air]
« on: December 12, 2010, 02:43:39 pm »
Well I was right about underworld beating Air, now for the entropy vs underworld match up.
Congrats underworld!

953
No the thread is not off topic, it was taken over and the topic was changed by force and so puns are now what the thread is about. :P
I need to remember to look into this thread now and again so I can have a good time: laughing.

954
Round 7 / Re: ~~Round 7 Match Results and Countdown~~
« on: December 12, 2010, 02:06:45 pm »
I guess team underworld wins against air and will lose against entropy. Total team underworld will go 2-1 this round

955
Not back to back but I won many nymphs within a short amount of time.
http://elementscommunity.org/forum/index.php/topic,16087.0.html

956
Post Your PvP Event Ideas Here / Re: Clans
« on: December 12, 2010, 01:20:03 am »
I like the no leaders thing as well, however based on how these events go there will need to be a way for clans to decide things. Leave it up to the clan? If we do that then who will speak for the clan? These are small issues but I thought we should talk about it.
I like leaving it up to the clan, or majority vote.

957
Post Your PvP Event Ideas Here / Re: Clans
« on: December 12, 2010, 12:30:55 am »
NOTHING OF THIS POST IS OFFICIAL

I might go with a leader of the clan which can use 6 upped cards, others would be unupped

The clans would be made by inscriptions, whoever wants to play makes a clan and signs up

It could be nice to have a kind of *top clan* thing on.

Also,  i did not say teams of 10 people, i said 10 teams of 3 people
I know it is not official, just ment that if this thing takes off and gets support.
Ya I edited that, I misread that. Sorry.

958
Post Your PvP Event Ideas Here / Re: Clans
« on: December 12, 2010, 12:21:30 am »
I like the idea. Also stuff with an * is something I don't want skipped, feel free to skip the rest.
We can also have a top clan thing. Not sure how the top clan would be decided but it would be a possible reward to call yourself a member of the top clan.
This reminds me of Team STD from my Yu-Gi-Oh days. ( STD stands for "saves the day" ) Oddly enough the one that made team STD plays elements too. Those were some fun days.....

*Would this be unupped?
*How would clans be made?  To this I have a few ideas but here is my main idea.

We have 1 starting PvP event, and the top clans become will be Officially known as a clan to all of the elements community. For a new clan to become "Official clan" they must take on a challenge of some sort and maybe even take another clan down?
I bet there many sorts of things we can do with clans in an active community such as this.
Clan wars would also be awesome and prolly the whole point of doing this I assume. Being called top clan is truely something I would fight for! :P



959
Duo-Decks / Re: Double Rage Golem! ( random PvP deck )
« on: December 11, 2010, 10:37:49 pm »
I made one like that myself(i didnt copied it).
Code: [Select]
77a 77a 77a 77a 77a 77a 7dq 7dq 7dq 7dq 7dq 7dq 7dr 7dr 7dr 7dr 7dr 7dr 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2 7f2Earth golems are much better upped, normal ones get too weak after the rage potion. About the pillars, having upped pends worked for me, but i dont know if the unupped deck needs them.In pvp1 you should take the deflags, 2 maybe. You have more than enough CC, and most matches you wont need anything but rushing.
Ah I see.
Yes earth golems are alot better upped I agree but that just means I have to be careful when I rage potion. Also you might want to take a golem out for a BB, it helps against rush decks alot! Odds are you will face a faster deck and rage potion is not always drawn and you don't always get enough. BB is just more CC and allows you to keep rage potion in hand to buff creatures up, and it also serves for CC when rage potion is not enough. lol
It might sounds like overkill but I play 3 BB and 6 rage potions and in the last 12 PvP 1 games I played I won them all.

960
Deck Compilations / Re: A not-so-normal Vampire EM deck.
« on: December 11, 2010, 09:52:29 pm »
Sorry but I am bad at balance. :P
Great ideas, but bad at helping with balance.

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