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Messages - LongDono (1147)

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1093
Round 3 / Re: [Fire] Hyroen 2 -1 [Master of Entropy] Zeru
« on: November 11, 2010, 04:30:33 pm »
Hmmmm this seemed like an interesting game.
Hyroen seemed to have a number of outs to dune scorp, but chaos power can change that, it all depends.
Honstly there is too much luck between the 2 decks to honestly say who should have won. Some skill would be needed as well I would think in certain situations that these 2 decks might have against eachother.
I love entropy but they lost today, end of story.

1094
False Gods / Re: The quest for good unupped fg farmers
« on: November 11, 2010, 02:49:39 pm »
Cool! Thanks for your hard work!

1095
False Gods / Re: The quest for good unupped fg farmers
« on: November 11, 2010, 02:39:39 am »
I use to play mono-Aeather but... now I play a wierd Aetherbow. I win against Gemini most of the time but it takes some getting use to. early oyt is always good. The last game I lost to it was due to a double PU on a mutant. He got a 13/? shield iggnoring creature, and then to make matters worse PU it again and had a 17/5 creature with the ability to make my Phase shield cry.
My Aetherbow use to be fully un-upped and changed around from what you would see in my falsegod thread.

1096
False Gods / Re: The quest for good unupped fg farmers
« on: November 11, 2010, 01:07:19 am »
It is only able to beat those gods?

1097
False Gods / Re: The quest for good unupped fg farmers
« on: November 10, 2010, 09:20:33 pm »
I think EM's are very good to have in a FG farmer. They double your reward so they can prolly get away with  a smaller winning % and more time to play them as the reward is worth it, but not too much of both.
So can we try and shoot for a win %? Try and make sure a FG farming deck can hit that %?
I would like to say that I started farming False gods without upgrades but my winning % was bad. After 2 upgrades it got easy.
If you have seen my false god farming deck it would be very close to that. Sundails, D shields, hourglasses, time pendulums, quint, and everything yu needs to have your win condition to go off, ie Fallen elf and monsters you can change, firefly swarm, ect...
Then a eternity so you can not deck out unless you have it at the bottom.

1098
War Archive / Re: War - Round 3
« on: November 10, 2010, 06:47:57 pm »
Hail entropy!
In other news I like some of the match-ups for this round so good luck to all, and have fun.

1099
Rainbow Decks / Re: Gav's 30 card Evil Creeping Rainbow Doom
« on: November 10, 2010, 05:36:29 pm »
1 in 30 chance a card will be at the bottom of your deck.
What gods do you beat mostly? Can you give some stats? Can you stall enough most games?

1100
Rainbow Decks / Re: Voodoo Toads
« on: November 10, 2010, 01:39:58 am »
I have never really known how voodoo works. If you poison it what happens?

1101
Design Theory / Re: Steal My Idea!
« on: November 09, 2010, 07:54:27 pm »
trade ~ scam
:entropy
Spell
unupped
Select 1 card you control and switch control to your opponet. Select 1 card of a different element that your opponet controls and take control of them.
upped
Select 1 card you control and switch control to your opponet. Select 2 cards of a different element that your opponet controls and take control of them.

Different elements means something other than what you gave to them.

1102
Rainbow Decks / Re: (almost) NON-UPGRADED False God Rainbow
« on: November 09, 2010, 05:36:14 pm »
luck....

1103
Entropy / Re: PvP1 mono-entropy deck study
« on: November 08, 2010, 12:12:36 am »
Thats good to hear.
God I have not played PVP in so long I amost want to again.

1104
Rainbow Decks / Re: Almost unupped False God rainbow.
« on: November 06, 2010, 02:42:35 am »
That is possible but then I would need more upped cards. atm I wont be running SOG in this deck.
I have played about 10 games a day with this deck and I still love it. I must adimt it is a little boring when you compare to other rainbows because of the stall, but still tons of fun things to do, I am thinking about what t do for my next upgrade.
Also I have noticed a small issue with the deck, maybe you all can help alittle. I seem to stall so much I have to discard cards from my hand now and again so any low cost cards I can add, or will this be an issue until I get more pillers and pendulums upgraded? ( I say this because sometimes it is because I can't play the card yet so more speed in gaining quanta would be nice. )
Basically one game I had a shield, Boneyard, rain of fire, Oty, Quint, BE, EH, and a fallen druid, and did not have enough quanta to play any of it. I had to discard 1 of them. :/

edit/addition
Oh here is the updated deck, I will edit the op shortly.
Code: [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vo 52n 5c6 5f8 5ia 5ro 5rp 5rp 5rp 5t2 5t2 5t2 5t2 5t2 61t 61t 61t 61t 61t 61t 621 621 6u6 74b 7q5 7q5 7q5

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