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Messages - Lifestream (71)

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61
Deck Help / Lifestream's Rainbow
« on: April 29, 2010, 03:14:42 am »
This is my raiinbow deck right now, i've been trying to kill False Gods with it and I've had an okay time with it. I know it isn't fully upgraded right now, I'm working on it. The only ones i've been able to consistently kill are Osiris, Eldinis, and Neptune.



Feedback and suggestions please :)

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4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vj 4vj 4vj 4vj 52n 52n 55r 594 5c6 5ro 5rp 5rp 5rp 5rp 5rp 5rp 5up 5up 61r 61t 61t 621 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rm 6rn 6rn 6u0 6u3 6u6 71b 71b 74b 77d 77g 7am 7do 7dq 7gv 7k2 7n5 7q5 7q5 7qc 7t9

62
Hahaa, but everyone overkills in the game. I like the math part though, making people use their brains.

63
Not a bad idea, it could help speed up the upgrading process.  :)

64
Game Suggestions and Feedback / Electrum Bank
« on: April 25, 2010, 05:47:04 am »
I suggest an electrum bank for the players to store their money in so they can get interest every day. Or it could be a place to keep addition deck slots.

65
Game Suggestions and Feedback / Are you sure? Button
« on: April 17, 2010, 10:59:13 pm »
I think there should be a are you sure? Pop up when you try to close the window, because I don't know about you guys, but i accidentally click one of my bookmarks sometimes and lose the match i was playing. Feedback please.  :)

66
Half Bloods / Re: Farming for cards and electrum
« on: April 17, 2010, 01:03:08 am »
I think they nerfed it so there's no more upgraded cards from t50 D:

67
Half Bloods / Re: Farming for cards and electrum
« on: April 16, 2010, 10:33:29 pm »
I prefer half bloods because they can give upgraded cards.

68
Card Ideas and Art / Re: Stop Time/Hasten Time
« on: April 16, 2010, 10:24:25 pm »
Could overpower a phase shield if you spamed too many, and how does this work on a bone wall?

69
Anvil Archive / Re: Necromancer | Abyssal Necromancer Updated
« on: April 16, 2010, 10:18:03 pm »
I like it, but 2/4 turning to 4/6 with upgrade? That's a bit high, maybe 3/5?

70
Card Ideas and Art / Re: Burn / Incinerate
« on: April 16, 2010, 10:10:08 pm »
It should be the user's choice to make it more flexible.

71
Card Ideas and Art / Burn / Incinerate
« on: April 16, 2010, 07:06:44 am »
Name: Burn
Upgraded Name: Incinerate
Cost: 4  :fire / 3  :fire
Effect: Deal 1 damage for each card in your opponent's hand. The player can pay an extra 3  :fire quanta to deal 1 extra damage per card in your opponent's hand.
Type: Instant


Feedback please :D

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