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False Gods / If you were a false god...
« on: December 15, 2009, 10:10:04 pm »Yup, should have been 10 instead of 1the key of this deck is playing a shield you have in 1 copy for a 102 card deck?! I hope you wanted to say 10xshields. With tower bug this will surely be unbeatable exept for decking out (supposing you create a situation where you can eat 10 creature per turn respawning them, with a bone wall...:S) and this will e extremely rare...My name whould be 'Annoyance'.A little variation on this one:
102 card deck
Mark is time
10xProtect artifact
10xDimensional shields
10xEternium Hourglasses
1xPhoton
1xEternity
60xQuantum towers
Invincibility
Mark is aether
10xProtect artifact
1xDissipation field
20xElite immortal
60xQuantum towers
10xEternium Hourglasses
1xEagle eye
Strategy is obvious I guess, but just for the people that don't get it: wait for enough quantum to use protect artifact (takes probably max 3 turns if your not reaaaaaally unlucky), play dissipation field, protect it, play eagle eye, protect it and use the hourglasses to keep spawning more quantum towers (protect them as well) and the eagle eye to prevent the opponent from getting enough offense on the table. Elite immortals are to kill the opponent of once your def is up.
Decking out is indeed the major problem of the deck, so maybe this works better:
Invincibility
Mark is aether
10xProtect artifact
10xDissipation field
12xElite immortal
60xQuantum towers
10xEternium Hourglasses
3xEagle eye
3xEternity
4xAnimate weapon
However, this only works if the protect stays on a weapon when you animate it (anyone who tried this?), otherwise eagle eye/eternity are to vulnerable