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Messages - Koppany (4)

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1
Duo-Decks / Re: Got Poison?
« on: January 08, 2010, 05:53:13 pm »
Please don't get me wrong, but why?

2
Issue Archive / Re: Plague glitch
« on: January 07, 2010, 03:42:41 pm »
Thanks for the answers!
I lost in the next turn when I got the last blow from the 5/1 abomination which were supposed to die. It was a real near death situation for the both of us, and this issue was the reason of my loss. I opened this topic cause I was quite pissed. ;-)

3
Issue Archive / Plague glitch
« on: January 06, 2010, 10:01:00 pm »
In a PVP I just noticed a quite annoying insect. The opponent had 2 poisoned abominations at 5/2 (1 poison from a previous plague). I wanted to take them out sooner and played another plague meaning they had 2 poison and 2 HP, but at the end of the turn they did lose but 1 HP instead of 2, so I lost the game. one of them was already frozen and I used Improved Plague.

Please let me know if it is a known issue (I didn't find anything similar on this forum) or related to desync. I wanna know because I could have played a freeze instead but wanted to save that if my opponent plays any other creature, so in a similar situation I'll calculate with this hiccup. ;-)

Thanks in advance and million thanks for this great game. :-)

4
Duo-Decks / Re: Got Poison?
« on: January 06, 2010, 12:53:32 pm »
I don't have it fully upgraded yet, so I won't post a screenshot, but the version I ended up with differs a bit and I think it is better.

10 Bone Towers
6 Deadly poison
3 Improved plague
2 Arsenic
6 Chrysaora (unupped)
3 Congeal

You want to use the Chrysaora unupped, because this way they are neither affected by the fire shield nor by the time shield.

for the unupped version use the following setup:

10 Bone pillars
6 Poison
2 Plague
2 Arsenic
6 Chrysaora (unupped)
4 freeze

If you are lacking arsenics it can be replaced by plague or freeze. The reason of the variation of plague/freeze with the unupped version, is the price of the plague and the shorter term of the freeze then congeal.

Of course the upped version is faster, but the unupped is usuable as well. Naturally it can not take on false gods r L5 because it is lacking the defense to survive long enough for them to die, but it works pretty well againts L3 T50 nad in PVP also.

As any other deck it has it's weaknesses, but the opponent has to have a lucky draw and an understanding of your strategy, before he is mortally poisoned. ;-)

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