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Crucible Archive / Re: Neutron Star | Neutron Star
« on: October 23, 2010, 03:39:44 am »
Hmm... How about, instead of one being destroyed when two are in play, they merge into one - the player controlling the largest one gains gravity quanta equal to the health of the smallest one divided by 2...
So, for instance, if I have one in play and play another, I'm effectively multiplying my gravity quanta by 1.5. However, if, say, my opponent had one with 10 health, and I played one with 12, my opponent's would be destroyed and I'd gain 5 gravity quanta.
So, for instance, if I have one in play and play another, I'm effectively multiplying my gravity quanta by 1.5. However, if, say, my opponent had one with 10 health, and I played one with 12, my opponent's would be destroyed and I'd gain 5 gravity quanta.