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Messages - Kashuushian (8)

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 :life :darkness :death :earth :earth :aether :time :fire :entropy :air :water :light

Life is my guess. you have a 1 out of 12 chance to get 1,1 out of 24 to get 2,and so on.I'll be surprised if someone gets it in correct order

2
Duo-Decks / Re: Auto-Skeloton horde
« on: September 10, 2010, 10:07:48 pm »
While Fire Shield is very good, I'd skip the fire part and get at least 3-4 Bone Walls and more Bone Pillars. Might as well benefit as much as you can from creature deaths. Upped, 3-4 SoG's are an almost crucial addition due to this deck being rather one-dimensional and slow on the offence. Towers help make it a lot faster, luckily.
While I prefer Death/Darkness so you can have Steals and Eclipse, it's not really worth it unupped, as I see it.
Oh,and the reason i don't want shards is that i want this to be fully made out of bazaar cards[you probably already have arsenic...]so that you don't need to grind to get this deck.But if you want you can add SoG's

3
Duo-Decks / Re: Auto-Skeloton horde
« on: September 10, 2010, 10:05:44 pm »
I've updated the deck now,hopefully this will work better[DON'T try this against T50.This is meant for lvl3 grinding and maybe HB farming. But i will be making a anti-T50 deck soon...]

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Duo-Decks / Re: Auto-Skeloton horde
« on: September 10, 2010, 03:21:52 am »
you do not need 5 fire towers to power a single fire shield...the whole fire shield aspect is a bit unnecessary anyways with all the creature control you already have. if you really want to keep it switch your mark to fire, get rid of the towers, and add 2 explosions to bypass shields, cuz basically any shield will stop a skeleton rush.
I think a better idea would be to get rid of fire alltogether and have a dark/death duo. take these cards
Code: [Select]
717 717 717 717 717 717 719 719 719 719 719 719 71a 71b 71b 7t9 7t9 7ta 7taand add towers and pendulums and mess around with the numbers of them or whatever. you should definitely have 2 steals and 2 eclipses but change around whatever else
the problem is,the fire shield helps fuel the boneyards.But i will update this tomorrow and add some nightfall/eclipses and take away the fire pillars,changing my mark to fire.
Also,i'm wondering about the weapon.Should it stay like that,or change to vampire dagger/stiletto

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Duo-Decks / Auto-Skeloton horde
« on: September 09, 2010, 10:03:18 pm »
This is my automatic skeleton horde.Around halfway into the fight you will just be pressing space!Heres how it works

Hover over cards for details, click for permalink
Deck import code : [Select]
710 710 710 710 710 710 710 710 710 710 712 712 712 712 712 712 714 714 714 717 717 717 717 717 719 719 719 719 719 719 71a 7t4 7t4 7t4 7t4 7t4 7t9 7t9 7ta 7ta 8pk


1. put out all pillars
2. Put out boneyard/graveyards and virus/retrovirus
3. Put out arsenic/eclipse
4. Use your viruses/retroviruses [Also,virus should be your first thing to upgrade.then comes boneyard]
5. Sit back and watch your enemies get destroyed while pressing space repeatedly[well,you might want to save some plaques for this]
Just use plaques when your enemy puts out alot of creatures,i usually use 2-3 at once so they die quicker.
What do you think?

6
Duo-Decks / Re: Brimstone Fractal
« on: September 09, 2010, 08:28:21 pm »
Code: [Select]
7dh 7dh 7dh 7dh 7dh 7dh 7di 7di 7di 7dn 7f2 7f2 7f2 7f2 808 808 808 808 808 808 808 808 808 808 80i 80i 80i 80i 80i 80i
Here is a first deck that I made. The idea is to fractal Brimstone Eaters. Brimstone Eaters are great because they are a great damage/quanta ratio in addition to producing fire quanta. Your extra fire quanta will allow deadly Fahrenheit damage, or you can use it to fractal your dragons.

The 4 ?'s are fire pendulums.
 :D

Mark of Fire
you forgot your mark.But i tried this deck and it worked nicely.I'm guessing the mark was Aether?

7
Duo-Decks / Scorpion Horde
« on: September 07, 2010, 11:07:31 am »
I've been testing things out in trainer for my life deck and came across a pretty good lvl3 grinder.This is what i came across.In late game it becomes,well,a scorpion horde.Even against decks with -1 damage shields this will dominate the opponent if you get a few scorpions out soon enough.Only 1 out of 10 times i tested i lost,which was to a earth deck which used 2-3 stone skins and healed so that it won with 7 hp.I'm open to suggestions

Hover over cards for details, click for permalink
Deck import code : [Select]
5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c8 5c8 5c8 5c8 5c8 5c8 5de 5de 5de 61o 61o 61o 61o 61o 61o 622 622 622 622 622 8pu


The ? cards are forest scorpions and life pendulums,3 pendulums and 6 forest scorpions

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False Gods / Re: Campaign against the gods: A false god strategy guide
« on: August 10, 2010, 09:05:32 am »
aren't you forgetting dream catcher as a false god?or was that level 5...

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