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Messages - Justsoneguy (67)

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13
General Discussion / Re: Spin vs Spin All
« on: April 25, 2010, 05:28:28 am »
I think zanz cares about us and doesn't find it necessary for us to click the spin button 3x when you could do it with just 1 click.  That's all...

14
Patch Notes and Development News / Re: Elements 1.22
« on: April 25, 2010, 05:20:44 am »
PVP2 still doesn't give me 90 electrum for EM, I got 70 and 71.

15
Patch Notes and Development News / Re: Elements 1.22
« on: April 25, 2010, 01:03:38 am »
Is it possible to combine all the quanta producing animations (pillar, mark, and creatures) at the end to all go off simultaneously on low quality setting?  Or reduce the delay on quanta production to a similar speed as creature damage?

Other than that, great :)     

16
Tournament Archive / Re: Eastern Tournament Apr 24 Game thread
« on: April 24, 2010, 05:54:20 am »
Justsoneguy 2 vs. test0290

17
Tournament Archive / Re: Eastern Tournament Apr 24 Game thread
« on: April 24, 2010, 05:34:57 am »
Justsoneguy 2 - collimatrix 1

18
Duo-Decks / Re: The BEST speed mastery deck, and how to start with it
« on: April 24, 2010, 02:47:55 am »
Now if only there were master's of dual elements...  :-*

19
Duo-Decks / Re: The BEST speed mastery deck, and how to start with it
« on: April 24, 2010, 02:42:45 am »
The master of life isn't going with a mono-life mastery deck?  Someone usurp his title! 

I'd go with dragons too.

11 pillars, 6 frog, 4 epi, 6 heals, 3 dragons.

20
Competitions / Re: Event: USA vs. The World -- BATTLE THREAD
« on: April 23, 2010, 04:52:32 am »
Man, why didn't I join? ROW could surely use me  :)
Are substitutions allowed? :p


21
General Discussion / Re: WIP : A custom card generator ?
« on: April 23, 2010, 03:50:28 am »
Awesome.



Now if only our card ideas get made.  :)


22
Deck Compilations / Re: FASTEST Deck ever (+How to win in 3 turns?)
« on: April 23, 2010, 12:16:37 am »
I haven't done enough testing between the different earth rush ducks, but I think pure speed is better for T50.  For a while I packed some quakes, rewinds and/or precogs with the graboids/shriekers but I think it's slower and not worth the time than just pure 6/6 grab/shriekers.

Definitely, if there are a lot of farms on, don't put in quakes/rewinds.  They may help out vs. non-farms, but you sacrifice too much speed and you want to play as many games vs. farms anyways.  Way more reward from farms and subsequent spins than trying (and failing more often than not) to EM everything else. 

23
Deck Compilations / Re: FASTEST Deck ever (+How to win in 3 turns?)
« on: April 22, 2010, 10:18:34 pm »
I haven't really farmed T50 with a fire deck, I personally prefer using a shrieker rush.  Although a fire deck can be faster, there's more clicking involved and the phoenix/ash cremation animation flashes the red light in your hand.  Fire creatures also have less hp, and die more easily.

I'm not sure about the explosions as a must have card (but then again, I haven't farmed much with a fire deck so don't trust me on this). There's no perm-control in the shrieker deck and I do fine with that, but the earth deck has the advantage of burrowing.

Code: [Select]
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The gavel can give you 3-turn wins, but you must not go first and start with 8 cards.

Starting hand:
2 towers
2 cremations
1 phoenix
1 lava destroyer
1 dragon
1 gavel

1st turn: Play both towers, double cremate the phoenix, play rest of hand.  Damage = 29
2nd turn: Draw and play phoenix card, growth lava destroyer.  Damage = 29 + 4 + 2 = 35
3rd turn: Growth lava destroyer.  Damage = 35 + 2 = 37
Total damage = 101

Variations:
Draw lava destroyer 2nd or 3rd turn and play on 3rd turn*.
Total damage = 29+31+40 = 100

*Gavel takes 2 random quanta to play, if it uses your last fire quantum first turn then you need to draw a fire tower with your lava destroyer as your 2nd and 3rd card. 

Personally I prefer phoenixes to cremate because you can double cremate them, or if it isn't necessary then you can revive them next turn for 4 damage.  However, you need more burning towers to run this deck, especially if you are aiming for 4 turn wins as most of them start off with being able to cremate a phoenix on the first turn with 2 towers in play.  Probably 8 towers is enough instead of 9 even.

I am no statistician, but the chance of the 3-turn win would be extremely low, compounded by the fact you must not go first and must start off with those 8 cards.  There may be other ways to win in 3 turns but I haven't thought of them for this deck.  Putting in the gavel however can also be a disadvantage if rainbow decks have a steal, your chances of EM goes down a little.

But all said, cremation decks work very well vs. T50, probably better than a shrieker rush even, but I'll probably stubbornly stick to the shrieker deck for the reasons mentioned above.


24
Try:
http://www.elementsthegame.com/connections.html

I believe it reconnects you to the game servers so you don't need to do the trainer trick to save game if disconnected.  It should also fix the PVP and T50 server disconnect problems?--although I'm not sure personally, perhaps if it does for you let us know.

Recently implemented by Z, more info about the connections page here:  http://elementscommunity.org/forum/index.php/topic,5551.0.html

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anything
blarg: