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Messages - Jumbalumba (328)

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61
Gravity / Re: Round 4
« on: June 26, 2010, 10:56:55 am »
It's really hard to make decks with the lack of cards along with not knowing what's happening with PhantomFox vs Bloodshadow.

Also we have 6 more cards to salvage from icecoldbro. Also we have 6 card penalty as well to sort out.

We only have enough gravity cards for 4 legal decks.... Apparently Aether is out so matches need to be remade.

People have said the timer is wrong so I do believe we have more than 1 day to sort all this out.

62
Round 3 / Re: jmdt (gravity) 2 - icecoldbro (aether) 0
« on: June 26, 2010, 10:49:20 am »
Where is icecoldbro's deck?

63
Special Rules
- Upgraded cards are not allowed.
- You must use different Marks in every fight with the same opponent. You may use the same Marks in different rounds against different opponents.
- You may use any cards any time.

64
Sure, but you can't play them.

I only stated how I did to allow playing things from the field e.g. Unstable gas created by Air Nymph.

65
Western Tournament - 10 July 2010 - Unupped, Mark change


When?
To find out your local time, check this link:
http://www.timeanddate.com/worldclock/fixedtime.html?day=10&month=7&year=2010&hour=18&min=0&sec=0&p1=0

Sign ups are now closed

Where?
Please enter Elements Chat (http://elementschat.co.cc/chat.php) "Tournament Room" at least 15 minutes before the tournament starts.


Rules
Please read PvP Tournament rules (http://elementscommunity.org/forum/index.php/topic,6997.0.html) carefully before signing up.


Special Rules
- Upgraded cards are not allowed.
- You must use different Marks in every fight with the same opponent. You may use the same Marks in different rounds against different opponents.
- You may use any cards any time; none upgraded of course.

66
Eastern Tournament - 10 July 2010 - Unupped, Mark change


When?
To find out your local time, check this link:
http://www.timeanddate.com/worldclock/fixedtime.html?day=10&month=7&year=2010&hour=5&min=0&sec=0&p1=0

Sign ups are now closed

Where?
Please enter Elements Chat (http://elementschat.co.cc/chat.php) "Tournament Room" at least 15 minutes before the tournament starts.


Rules
Please read PvP Tournament rules (http://elementscommunity.org/forum/index.php/topic,6997.0.html) carefully before signing up.


Special Rules
- Upgraded cards are not allowed.
- You must use different Marks in every fight with the same opponent. You may use the same Marks in different rounds against different opponents.
- You may use any cards any time; none upgraded of course.



1 Rastafla
2 icecoldbro
3 DeathDealer1
4 3d house of beef

67
Tournament Archive / Western Tournament - 3 July 2010 - Creature only
« on: June 24, 2010, 11:55:20 am »
Western Tournament - 3 July 2010 - Creature only


When?
To find out your local time, check this link:
http://www.timeanddate.com/worldclock/fixedtime.html?day=3&month=7&year=2010&hour=18&min=0&sec=0&p1=0

Sign ups are now closed

Where?
Please enter Elements Chat (http://elementschat.co.cc/chat.php) "Tournament Room" at least 15 minutes before the tournament starts.


Rules
Please read PvP Tournament rules (http://elementscommunity.org/forum/index.php/topic,6997.0.html) carefully.


Special Rules
- Upgraded cards are allowed. They do not have to be used.
- Only creatures and pillars/towers are allowed to be played from your hand.

[/url]

68
Tournament Archive / Eastern Tournament - 3 July 2010 - Creature only
« on: June 24, 2010, 11:53:37 am »
Eastern Tournament - 3 July 2010 - Creature only


When?
To find out your local time, check this link:
http://www.timeanddate.com/worldclock/fixedtime.html?day=3&month=7&year=2010&hour=5&min=0&sec=0&p1=0

Sign ups are now closed

Where?
Please enter Elements Chat (http://elementschat.co.cc/chat.php) "Tournament Room" at least 15 minutes before the tournament starts.


Rules
Please read PvP Tournament rules (http://elementscommunity.org/forum/index.php/topic,6997.0.html) carefully.


Special Rules
- Upgraded cards are allowed. They do not have to be used.
- Only creatures and pillars/towers are allowed to be played from your hand.

(http://imageplay.net/)

69
Rainbow Decks / Re: Discords Flying into a Black Hole
« on: June 24, 2010, 03:54:39 am »
I'm fine with the Supernovas. What I'm most concerned with is the Animate Weapons because I believe it to be a waste. I have stated my points on why I think one does not need more than one Discord out at a time and I have also expressed my concern on the low attacking power and/or creature control with this deck.

I do suppose I could have been unconstructive when I suggested that a basic mono Gravity with Discords would work better but it depends on where we're coming from. I was merely saying that something simple, tried and tested works better than this deck in its current incarnation so more work should be done.

And when I say I haven't seen it it just means I haven't seen anybody (else) use it. Doesn't mean I haven't tried. I just didn't like the need to balance a decent amount of :gravity for Black Holes and a decent amount of :entropy for Discords all the while trying to not stop yourself from being able to cast Supernova. When you want to have 6 Discord, 6 Black Hole and 6 Supernova, along with the necessary Gravity or Entropy Towers because your Mark can only power one of them, you really don't have much space for anything else. You could try to cut back on some of the cards mentioned earlier but it just means the deck becomes less reliable on its main strategy.

Here, making the Discords fly means you use will use up even more :entropy or you can stop for a turn or two to avoid not being able to use Supernovas (again we come back to being slow and the possibility of being outrushed). Flying is just too much hassle for the very little benefit that the extra scramble brings.

70
Rainbow Decks / Re: Discords Flying into a Black Hole
« on: June 24, 2010, 03:37:32 am »
By turn 4, most rush decks will have enough creatures out that even if you lock them at that point, you will be overrun.
You will be overrun with the deck suggested by Sg because it doesn't have enough attacking power. What I'm suggesting is to have a basic rush deck but with Discords for annoyance. You won't get overrun because you'll be rushing anyway. You'll be a bit slower but the scattered quanta and Black Hole will heal you to make up for it.

Jumba, if you can't understand the importance of the early discords then you clearly have not tried this deck or similar gravity/discord decks out yet.
I'm not sure how you people can say I don't know what I'm talking about when I've used just the decks I have been talking about in tournaments with decent success. I don't see people using rainbow Discord decks at all but I have seen some mono Discord or duo Discord decks. Does that mean nobody in tournaments knows what they are doing? Hmm.

-

Now there could be a difference in approach here. I'm concentrating on creating the most successful, in terms of wins, deck that utilises Discords and Black Holes. If your objective is purely to deny your opponent from doing anything then we're not "singing from the same hymn sheet". (lol I wanted to use that)

71
Rainbow Decks / Re: Discords Flying into a Black Hole
« on: June 23, 2010, 04:32:51 pm »
I don't see what's wrong with 4th turn Discord. Sure your opponent will probably have 2 creatures out but you'll have that as well and then you'll win in the end as you begin to deny your opponent for a short while at least but enough to get ahead and win.

With your deck once your opponent gets ahead you can't catch up because you (virtually) have nothing to deal with the creatures and you don't have the attacking power. You must rely on Black Holes to stay alive. As jmdt noted, Discords are also fragile when flown.

An alternative is an Entropy deck with Black Holes and Mark of Gravity. One good thing is you want Discord before Black Hole and this provides that. The problem is that Entropy doesn't have very useful creatures.

72
Rainbow Decks / Re: Discords Flying into a Black Hole
« on: June 23, 2010, 08:10:37 am »
If the concept is just to deny your opponent then a simple Gravity deck with Mark of Entropy for Discords is good enough. You don't need flying Discords because 1 will do the job just fine. You could say packing a lot of Discords without Animate Weapon is a waste but then having flying Discords is a waste as well when there are better creatures you want to play. You could also say non-flying Discords are easy to destroy. That's why we want to pack a lot. You could say they could get stolen but then your opponent is not likely to have Black Hole to really hurt you so much. Steal is also pretty uncommon.

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