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War Archive / Re: WAR - RULES
« on: May 21, 2010, 01:35:07 am »
I agree that the Card vault limits and losing cards when losing with a deck is incredibly restrictive. In particular I dislike the 6 max restriction. Without that restriction, losing a deck completely wouldn't be so bad because the team would still have access to some more cards.
What happens when say a team has 119 cards left? One person cannot play (out of the team's choice) but the rest 3 can use all 119 right?
When you say "unlimited pillars" does that mean we can take 720 other pillars and they would not count towards the 120? Basically, are they part of the 120?
Ultimately, I dislike the card losing system. I'm fine with people being knocked out but at the end of the day I don't really want it to end up being a matter of who has the better cards left because, with some bad luck, good cards were lost.
Another problem is people could lose ALL (or enough of) their elemental cards leaving them unable to create an eligible deck to play with....
What happens when say a team has 119 cards left? One person cannot play (out of the team's choice) but the rest 3 can use all 119 right?
When you say "unlimited pillars" does that mean we can take 720 other pillars and they would not count towards the 120? Basically, are they part of the 120?
Ultimately, I dislike the card losing system. I'm fine with people being knocked out but at the end of the day I don't really want it to end up being a matter of who has the better cards left because, with some bad luck, good cards were lost.
Another problem is people could lose ALL (or enough of) their elemental cards leaving them unable to create an eligible deck to play with....