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Messages - Juissi69 (32)

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25
Card Ideas and Art / Orc | Elite Orc
« on: November 01, 2010, 07:15:20 pm »
NAME:
Orc
ELEMENT:
Death
COST:
:death
TYPE:
Creature
ATK|HP:
2|4
TEXT:
2 :gravity : Devour
Swallow a smaller (Less HP's) creature and gain +1/+1
NAME:
Elite Orc
ELEMENT:
Death
COST:
4
TYPE:
Creature
ATK|HP:
2|5
TEXT:
1 :gravity : Devour
Swallow a smaller (Less HP's) creature and gain +1/+1
ART:
IDEA:
Juissi69
NOTES:
Sorry for the cards quanta mark on the Devour skill didnt know how to add it in the card :S
SERIES:

26
Card Ideas and Art / Re: Hydra | Ice Hydra
« on: November 01, 2010, 07:08:46 pm »
So, do you like it or is it too strong? Please let me know i want to make it perfect

27
Card Ideas and Art / Re: Hydra | Ice Hydra
« on: November 01, 2010, 06:06:04 pm »
Right now most would think this is too powerful as it is now. Let some people tell you what they think. make any needed changes. then later with this one as your template, you could even make hydras for other elements.
I dont think its too strong bcs of the quanta cost. Like a normal dragon is 8-13 ATK and 3-10 HP. But a Hydra is stronger than a dragon, right? With this card the Water element gains a little balance to other elements, because currently the water element doesnt have any strong creatures. This could also increase the popularity of the Water element, because of the unique Hydra card. Thats why im not going to make Hydras for other elements.

Lets Take an example of...
Fire spirit -> 0|2, poisoned 1
It will took more than one turn to die, right, since the hp is 2 and poison is 1?
It just same like What i mean, but, it's not like phoenix that turn into an ash first to regenerate to phoenix again, i mean, it's automatically regenerate but gained +1|+2 OR +1|+?
? is a number that more than 2 and less than five(thats why i write it as +2<?>+5)
More than five, I think it was a little bit big.. especially for creature, except it has delay effect for it..

I mean like that. If you still confuse, i will try to make the slide. Thanks for responding.

Edit Tue, 2Nov2010 00:49 am +07:00 GMT = More than "FIVE", not "FIRE" XD
Oh do you mean its like automatically poisoned and every turn it loses 1 hp and gains 1 attack point?

28
Card Ideas and Art / Re: Hydra | Ice Hydra
« on: November 01, 2010, 05:03:07 pm »
I didnt really get that... Do you mean when the creature is damaged it gains minus health or something?

29
Crucible Archive / Re: Gecko | Gecko
« on: November 01, 2010, 04:51:34 pm »
lol ok xD

30
Card Ideas and Art / Re: Hydra | Ice Hydra
« on: November 01, 2010, 04:45:11 pm »
So do you mean it should be like every time the hydra is attacked it spawns a hydra head? That doesnt kinda work out. This way its more easier. And the hydra cant have less hp or it will die from Fire Bolts etc... so easily.

31
Crucible Archive / Re: Gecko | Gecko
« on: November 01, 2010, 04:23:03 pm »
Way too complicated... Its special ability should be: "Add 3  :life when played"

And why the gecko? Its a harmless creature. U could do a Poison Gecko or something but a normal gecko doesnt sound that good :-/

32
Card Ideas and Art / Hydra | Ice Hydra
« on: November 01, 2010, 03:48:10 pm »
(http://***)
(http://***)
NAME:
Hydra
ELEMENT:
Water
COST:
8 :water
TYPE:
Creature
ATK|HP:
8|5
TEXT:
Multihead:
Each time the Hydra is damaged it gains +2/+0
NAME:
Ice Hydra
ELEMENT:
Water
COST:
8 :water
TYPE:
Creature
ATK|HP:
10|6
TEXT:
Multihead:
Each time the Ice Hydra is damaged it gains +2/+0
ART:
Juissi69
IDEA:
Juissi69
NOTES:
Both of the Hydras now have 1 less hp because of the Rage Potion balance. You now cant use rage potion on the un-upped version, so the upped is much better now. And the image of the upped version is now updated too :D
SERIES:

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