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General Discussion / Anti-fun PvP "troll" decks - Problem?
« on: May 06, 2011, 03:17:49 pm »
Question is whether certain decks are just horrible and frustrating to play against in PvP and whether those decks particular combination of cards should be nerfed/changed in some way so as to alleviate this. In other words - change the game to make PvP "more fun". Example deck below (post more you hate if you like)
http://elementscommunity.org/forum/index.php/topic,22845.msg309514#msg309514
I used to love this deck, but having used it extensively in PvP I've seen a lot of people commenting on how much they hate it.
This makes me sad inside - making using this deck less fun for me (one of the original points of the deck was that my opponent would get EM if I didn't win)
These comments are really turning me off using the deck - which is disheartening since I put a lot of work and enthusiasm into it.
Frustration being that players would be stall locked, know what was coming and have to sit through it.
P.S. - I am sorry if all this thread does is raise awareness of rotten decks.
P.P.S. - Anti-fun is a concept some people may recognise from LoL, another online game
Peoples opinions and other hated decks are welcome.
Thanks,
Jaxly
http://elementscommunity.org/forum/index.php/topic,22845.msg309514#msg309514
I used to love this deck, but having used it extensively in PvP I've seen a lot of people commenting on how much they hate it.
This makes me sad inside - making using this deck less fun for me (one of the original points of the deck was that my opponent would get EM if I didn't win)
These comments are really turning me off using the deck - which is disheartening since I put a lot of work and enthusiasm into it.
Frustration being that players would be stall locked, know what was coming and have to sit through it.
P.S. - I am sorry if all this thread does is raise awareness of rotten decks.
P.P.S. - Anti-fun is a concept some people may recognise from LoL, another online game
Peoples opinions and other hated decks are welcome.
Thanks,
Jaxly