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General Discussion / v1.14?
« on: December 15, 2009, 10:09:36 pm »It has been 1.14 for many days nowI posted this at 8 am central, and you just now replied?
and you just noticed
wow
wow
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It has been 1.14 for many days nowI posted this at 8 am central, and you just now replied?
and you just noticed
wow
Zanzarino needs to keep a changelogDoes he even check these boards? ???
Fire so ez to grind with but can cost you alot of games if you cant draw. You'll win 26 out 30 games grinding with Darkness but 22 out 30 with Fire.Grinding where? I win 49 out of 50 with my monofire deck <=AI3.
I think quantum towers are just fine. They are in no way overpowered. It is the versatility of the rainbow deck itself that is overwhelming - the combination of pillars, novas, dials, hourglasses and other cards from each element. And a rainbow deck is best suited for farming gods - it has the needed versatility.That combination doesn't happen if the Towers produce one less quantum per turn.
Would suggest to increase it to 5 charges, or maybe 3 as a compromise, and also display a warning so that a card is not wasted.I was frustrated the first time I realized that deflag doesn't work on Bone Wall, but I think it's important for balance to the game.