Guest Posts

This section allows you to view all posts made by a guest. Note that you can only see posts made in areas you currently have access to.


Messages - Isei (239)

Pages: 1 ... 16 17 [18] 19 20
205
Game Suggestions and Feedback / Hotkey for slot spinning
« on: March 24, 2011, 06:12:12 am »
So, my idea is very simple: when winning a match and displaying the slots, a player may press the space bar instead of clicking "spin all" in order to spin the slots.  It seems simple enough to code, and would slightly reduce the time it takes for grinding, and is overall just more convenient for the player.

Thoughts?

206
Propaganda Archive / Re: Life
« on: March 24, 2011, 04:06:43 am »
You gotta get to 200 posts before that becomes relevant.
Yeah, I know.  Not too worried about it, it'll be a great memory 6 months from now, too.

207
Propaganda Archive / Re: Life
« on: March 24, 2011, 02:05:12 am »
The avatar was definitely my major reason for being so happy to get on Life ;)

208
Buff This Card! / Re: Fire Nymph (upped)
« on: March 24, 2011, 12:07:41 am »
I'd be all for the decreased cost.  Having an upped card that's almost strictly worse is a bad idea.

209
Buff This Card! / Re: upgrade bone wall with this :D
« on: March 24, 2011, 12:04:54 am »
See above posts.  If any changes were to be made, I'd say minus one or two starting charges and then make it stackable.

210
Buff This Card! / Re: Vulture | Condor
« on: March 24, 2011, 12:01:31 am »
I feel like even more of a buff than that would be needed.  Small creatures that need help from other cards are just not what the vast majority of decks need.

211
Humor / Re: Wall of Text
« on: March 23, 2011, 11:49:14 pm »
What's the upgraded version?  A wall of text with no punctuation?

212
Humor / Re: Gravity?
« on: March 23, 2011, 11:48:00 pm »
I feel that it's fairly average.  It has some great stuff, but still can't deal with permanents without use of Pulverizer, and its CC (Gravity Force) is counterproductive with Momentum. 

213
Design Theory / Re: Element X v. Element X, Who Should Win?
« on: March 23, 2011, 11:42:55 pm »
I feel like it's not the most important thing when looking into design.   I feel that most of what's already in the game just happens to work because of balance issues.  For example, Aether has a shield that's almost unable to be bypassed, but Aether still doesn't have any PC.   From a gameplay perspective, imo, this is a bad idea, because it leads to matches being more tedious.

214
Humor / Re: What People Say in Chat
« on: March 22, 2011, 06:15:04 pm »
[14:13:01] Rastafla: I do that all the time. I put small nametags on MSpaint figures with all you peoples names on them. I talk to you all the time and bake cookies and have tea and human fle... *cough* nice conversations.

215
War Archive / Re: Auction Overtime!
« on: March 21, 2011, 05:53:14 pm »
Any idea how many more overtimes there might be? O.o
As many as it takes until people stop bidding.  I believe there was only one bid last round, so it should be soon.

216
Game Suggestions and Feedback / Re: Voodoo Doll needs a change...
« on: March 21, 2011, 05:12:55 pm »
That's what's being discussed :P
Then I misunderstood the OP.. it sounds as though he wants healing his own Voodoo doll to heal him..

Pages: 1 ... 16 17 [18] 19 20
blarg: