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Messages - Ignion (246)

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37
Crucible Archive / Re: Pinocchio 2.0 | Pinocchio X
« on: February 18, 2011, 09:45:22 am »
Actually, Pinocchio is not a character by Disney. It was created by Carlo Collodi. Disney merely used it to make a movie. And, this is "Pinocchio 2.0," not Pinocchio anyway.

But, thanks for pointing out that website. I wasn't planning on putting much effort into this (I wasn't even going to make an image) because I just wanted to try the challenge by EmeraldTiger, but I've changed my mind. I'll be re-doing everything. Stay tuned :)


38
Crucible Archive / Re: Pinocchio 2.0 | Pinocchio X
« on: February 18, 2011, 04:32:49 am »
Good point, Wynden, but let's not forget that we can have 6 of each in a deck.
If you have multiple ferals on your field, and druid staff, you can gain like 3~4 ATTK per turn. I'd say that's pretty strong?

If not, I could also think of another mechanism like this:

Give 2 :life to Pinocchio to increase its status by +3 ATTK

 

39
Crucible Archive / Re: Forced Hand | Forced Choice
« on: February 18, 2011, 04:24:35 am »
Go, Rutarete! Go!

You'll be a legendary hero if you can fix this for us lol

Hi, OldTrees.

No worries. I didn't take any offense. In case you didn't see, I thanked for your input :)
I know you are a critial thinker, which makes you a great asset to this forum. I also know that, based on your other posts, you are polite and good-natured. I'd always welcome critical feedback, unless someone gives nasty attitude or rude comments.

I was only trying to re-clarify my cards because, as you can see, my note was only a few lines and insufficient in conveying what this card was to people.

I'll be back with some changes to make this card more workable for the current system. Thanks for the feedbacks, guys :)

40
Crucible Archive / Re: Pinocchio 2.0 | Pinocchio X
« on: February 18, 2011, 02:02:43 am »
Thanks for the suggestion, Wynden. But, the very reason I made this card was to try the aether/life challenge posted by EmeraldTiger, so if I change the elements, it kinda defeats the whole purpose lol.

I wonder if I should change it to:

Every time :life healing effect is triggered, Pinocchio gains +1 ATTK

This would include druid staff.

By the way, just so people know, another reason I picked Pinocchio for this is because "Pinocchio wants to become a human boy." He wants "real life," so it's even more appropriate semantically. Aether is not quite "life," so I really think that it makes sense for Pinocchio 2.0 to power up in relation to life related activity.


41
Crucible Archive / Re: Pinocchio 2.0 | Pinocchio X
« on: February 18, 2011, 01:26:44 am »
I did have Rustler in mind when I created this card. That's still a 3 card combo (card to generate light, Rustler, & Pinocchio, not to mention you'll need to generate life and aether to summon Rustler and Pinocchio). It's not as easy as you make it sound. Plus, it'll take time to accumulate 20 :light. I doubt it'd be rule breaking like you are saying. I mean, right now, if you use fire deck, you can put out lava golem and phoenix + a couple more in just one turn. That's at least 14 ATTK in the initial turn (I often reduce my opponent's life to 80 in the first turn only), and the next turn, it'll be 16 or even 20+, depending on your draw. Compared to that, Rustler/Pinocchio combo is not over the edge, IMO.

As far as RoL deck goes, I'm actually one of those people who are against RoL deck. IMO, RoL deck is the problem, not this card. Hope should not be immaterial IMO, but we all know that's a debate for the different section of this forum, so we don't need to discuss that here.

But, I appreciate your input, and I could always make adjustments like:

- make it gain +1 ATTK at the end of every turn :life was generated

To be honest, I wanted to make it gain +1 ATTK every time "you lied," but I couldn't think of any game mechanism that would resemble lying. LOL

This is not so much about what I want for this card anyway. I just wanted to tackle the aether/life challenge, so whatever makes it work will be good.

42
Card Ideas and Art / Re: Aether/Life-Life/Aether Series Challenge
« on: February 18, 2011, 01:05:12 am »
Interesting challenge. I like challenges, so I took a shot at it. You can see my card at http://elementscommunity.org/forum/index.php/topic,21352.0.html

For your convenience, here is the table too, but I will not be updating this one (I'll update the Pinocchio thread instead).

NAME:
Pinocchio 2.0
ELEMENT:
Aether
COST:
4 :aether
TYPE:
Creature
ATK|HP:
1|4
TEXT:
Growing Nose: Every time :life is generated, Pinocchio 2.0 gains +1 ATTK.
NAME:
Pinocchio X
ELEMENT:
Aether
COST:
5 :aether
TYPE:
Creature
ATK|HP:
2|6
TEXT:
Growing Nose: Every time :life is generated, Pinocchio X gains +1 ATTK.
ART:
Ignion
IDEA:
Ignion
NOTES:
Please note that Pinocchio 2.0/X gains +1 ATTK "every time," NOT FOR EVERY :life. So, even if pillars generate 4 :life, that counts as "one time" = only +1 ATTK gain. This is my answer to the aether/life - life/aether challenge posted by EmeraldTiger @ http://elementscommunity.org/forum/index.php/topic,21305.0.html
SERIES:

43
Crucible Archive / Pinocchio 2.0 | Pinocchio X
« on: February 18, 2011, 01:02:44 am »
NAME:
Pinocchio 2.0
ELEMENT:
Aether
COST:
3 :aether
TYPE:
Creature
ATK|HP:
1|3
TEXT:
:life :life :life :life :life :Real Boy When Pinocchio 2.0 receives life energy, he turns into... ?
NAME:
Pinocchio X
ELEMENT:
Aether
COST:
2 :aether
TYPE:
Creature
ATK|HP:
1|3
TEXT:
:life :life :life :life :Real Boy When Pinocchio X receives life energy, he turns into... ?
ART:
Ignion
IDEA:
Ignion
NOTES:
This card was re-worked on 2/18/11. This is my answer to the aether/life - life/aether challenge posted by EmeraldTiger @ http://elementscommunity.org/forum/index.php/topic,21305.0.html
Important Clarification: This is NOT PINOCCHIO. His name is "Pinocchio 2.0" who resides in the world of Elements. It seems some people have a problem with this, so just making sure to say it out loud. In addition, here is his story: There was once a doll loved by its owner dearly. The owner took great care of him and loved him just like a real son. But, one day, the owner was killed by an elemental creature. The doll thought, "Only if I was a real boy, I could have saved him. He cursed his powerlessness." The doll was burnt together with the owner's body. As the smoke ascended and reached aetherial domain, a miracle happened. The aetheric energy blended with the smoke began taking a shape of the doll. Pinocchio 2.0 was born. His wish still remains, "Only if I was a real boy...." He also joins the fight because he wants to find the creature that killed his owner.

SERIES:
NAME:
Pinocchio R
ELEMENT:
Life
COST:
10 :life
TYPE:
Creature
ATK|HP:
8|4
TEXT:
Half-Immortal: This card cannot be targetted by your opponent's card effects.
NAME:
Pinocchio RX
ELEMENT:
Life
COST:
12 :life
TYPE:
Creature
ATK|HP:
10|6
TEXT:
Half-Immortal: This card cannot be targetted by your opponent's card effects.
ART:
Ignion
IDEA:
Ignion
NOTES:
These cards are NOT OBTAINABLE, just like Malignant Cell.
SERIES:

44
Crucible Archive / Re: Forced Hand | Forced Choice
« on: February 18, 2011, 12:41:23 am »
Thank you for pointing that out,  Rutarete.

And, yes, aside from what Rutarete pointed out, random pick is not as exciting as forcing your opponent to pick. The fate is not decided by a computer but your actual choice. Personally, I find it more thrilling. If I lose just because the computer picked a really good card, that's completely different from when I picked one myself. "Oh no! I should have picked the other one!"

Great suggestion to work around the current system limitation, Nepycros. I'll definitely take that into consideration when revising this card (I'm actually working on a new card, right now, so I'll come back to this one in a bit).

I appreciate your comments :)

45
Crucible Archive / Re: Forced Hand | Forced Choice
« on: February 17, 2011, 10:04:33 pm »
Hi, OldTrees.

Thanks for the input. However, my card effect is not "very" similar to the card you linked there. I went to read it, and it's quite different, especially in terms of consequences and strategies it provides.

I'm guessing my explanation was not sufficient, so let me clarify what my cards do.

You play this card, and what happens is that "you pick one of your opponent's cards in their hands." Then, either of the following happens:

1. If the opponent has enough quanta for the card, the card is played immediately (and, the opponent loses the quanta for that of course). This screws up opponent's plan/strategy.

2. If the opponent does not have enough quanta for the card, the card is discarded. Ouch!

Also, please remember that the opponent is "forced" to use the card. Some may then think so what? However, there are many deeper events that can happen with this. I'll give you some examples:

Example 1: Let's say that the card you chose was Fractal. The opponent was saving that card to pull a combo. However, the only creatures on the field are all crappy cards. But, your opponent is "forced" to use it, so s/he has to use Fractal and end up with cards they don't really want in their hands.

Example 2: Let's say that the card you chose was Creamation. Your opponent was waiting to use that card on a creature they don't need or phoenix. But, let's say that your opponent had Lava Golem on his/her field. Well, the opponent is "forced" to use it, so goodbye to Lava Golem.

Example 3: Let's say that the card you chose was Adrenaline. And, let's say that your opponent does not have creatures on their field, or you killed the last one. And, you have a creature on yours. Your opponent is "forced" to use Adrenaline, so in this case, your opponent has not choice but to use that on your creature. Yay! (the same can happen with Chaos Power, etc. Any boost cards).

Example 4: Let's say that the card you chose was Antimatter. Your opponent was waiting to use that on your powerful creature. But, at the moment, you don't have any creatures. Your opponent is "forced" to use it, so s/he has to use it on his/her own creature. Yay! OR, you do have a creature but a weak one with 2 ATTK or something. Your opponent has to waste Antimatter on that rather than your high ATTK monster you have yet to place on the field. If Neither has creatures at the time, Antimatter goes to waste. Ouch.

Example 5: Let's say that the card you chose was Steal. Your opponent was waiting to steal your valuable shield, weapon, etc. But, at the moment, you only have cards like towers. Your opponent is sadly "forced" to use the card, which means your opponent has to steal a tower.

I think you can see that this card and its game play is very different from the temptation card. It's not random. It's strategized. You can think of many, many more possibilities with this. Also, even if there were cards with similar ideas, I don't remember that being exlusion criteria. Fire bolt & Ice bolt? Also, I humbly think that my card and its element, entropy, is much more appropriate and themed together (no offense to the creator of Temptation).

Quote
Entropy elementals deal with disarray and chaotic creatures; they love to confuse their opponent and gamble with luck and probabilities.
Also, for the upped card, it's too bad that the system does not allow for it, but who knows? Maybe programmers can find ways to improve the system if enough card ideas call for such feature? Afterall, it's an evolving game. Fortunately, with this card, the only "active" part for your opponent is "picking a card," which doesn't require much time or coding. BTW, your opponent is not able to see your cards. He just click on one of your face down cards.


46
Crucible Archive / Forced Hand | Forced Choice
« on: February 17, 2011, 08:34:28 pm »
NAME:
Forced Hand
ELEMENT:
Entropy
COST:
5 :entropy
TYPE:
Permanent
ATK|HP:
TEXT:
Select a card. Opponent is forced to use it in his turn. If there are insufficient quanta, the card is removed.
NAME:
Forced Choice
ELEMENT:
Entropy
COST:
5 :entropy
TYPE:
Permanent
ATK|HP:
TEXT:
Opponent must select one of your cards at the end of his turn. Play the card at no cost in your turn.
ART:
Ignion
IDEA:
Ignion
NOTES:
Some clarifications. Forced Hand lets you choose cards in your opponent's hand or cards with "manually activated effects" on your opponent's field. I think the first is straight forward, so let me explain the latter. For example, you could choose "Eagle's Eye." If the opponent cannot use its effect due to lack of air quanta, Eagle's Eye is removed. The same goes to a creature with active effects such as devour. One more thing, opponent is "forced" to use the card. This means that if you select Eagle's Eye and if there is no monster on your side, your opponent has no choice but attack his own monster. If there are no monsters on the field, Eagle's Eye is removed because it failed to meet this card's requirement. This is deeper than what this card looks at a glance. In Forced Choice, your opponent cannot see your hand. He must blindly select one of your cards, and you hope it'll be a good one. Both cards are destroyed once they serve their purpose (not reusable). If you like this card, please vote if/when it makes into crucible. Please also support my avatar series: http://elementscommunity.org/forum/index.php/topic,19650.0.html  ;D
SERIES:

47
Forum Bugs, Suggestions and Feedback / Promote Voting
« on: February 17, 2011, 06:50:16 pm »
Hi,

I noticed that there aren't many people who vote for stuff like card ideas. For example, there are only about 15-40 people that vote for crucible. This forum has many more people, but I'm guessing there are many people that don't really know about stuff like this. I know it took me a while to find out about this when I first joined.

So, I'm thinking that it might be a good idea to add a section in Newbie's area to tell them about polls, votes, etc so they know they exist and take part. Also, they could be even rewarded for them (e.g. each vote = 10 posts, which can be helpful if they want to use personal avatar). I think it might make certain parts of this forum more alive.

48
Crucible Archive / Re: Light Avatar | Holy Avatar
« on: February 15, 2011, 02:37:06 am »
Thank you, Krathos.

I finally achieved 200 posts, so I decided to reward myself with my own Avatar (of Avatars lol). I still think your bear is cooler, but my little creatures need some lovin' lol

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