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Messages - Ignion (246)

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217
Issue Archive / Re: Congeal weapon and steal. [Not a bug]
« on: January 13, 2011, 05:49:01 am »
k3Jeff,

I don't agree with that. Freeze effect only lasts 3 turns.
Getting past RoL/Hope? I think that'd be great actually. Great games give more ways to counter each other's strategies, not limit.

218
Issue Archive / Re: Congeal weapon and steal. [Not a bug]
« on: January 13, 2011, 05:38:36 am »
Yea, I see the current "system," but it doesn't "makse sense" to me.
Because we are saying "it's the weapon slot that is frozen, so there is nothing wrong" and at the same time "the weapon slot does not get frozen if a weapon is not in it." The two statements create a semi-paradoxical issue.

I also can see how unfair this would be to a Voo Doo Doll user. I don't use Voo Doo Dolls, but if I did, I wouldn't think it'd be fair for my Voo Doo Doll to get frozen and remained that way when it is supposed transfer all damages and status to the opponent (not being faithful to the card description).

Some may say, "well, there's no point freezing a weapon slot if there is nothing in it." Well, I disagree. If I was a Voo Doo Doll user, who just used pandemonium and got my own doll frozen unjustly, and then if my opponent played a weapon card right after that, I would be pissed because that is not how it is supposed to carry out by definition. The weapon slot should be frozen anyway, and my opponent could play a weapon card but its effect should have to wait until the slot is unfrozen.

As far as the shield explanation, I'm not 100% persuaded. It sounds convincing enough, but the freezing effect is supposed freeze effect/ability too. For example, when your weapon slot is frozen and let's say that you have Eagle's Eye, you can't activate its effect, can you? So, why shouldn't that apply to shields too? To give an example, Dissipation Shield uses quanta to absorb damages. Shouldn't that be subject to the freeze effect?

219
Issue Archive / Re: Congeal weapon and steal. [Not a bug]
« on: January 13, 2011, 05:12:03 am »
THat wasn't my point.

I know why he had the empty frozen slot. I've had it happen to myself (only, my weapon did not get stolen, but I used Animate Weapon).

Please read my post carefully and respond accordingly.

220
Issue Archive / Re: Congeal weapon and steal. [Not a bug]
« on: January 13, 2011, 04:49:48 am »
Then how come your weapon slot does not get frozen when you don't have any weapon in it? I've dueled with this AI many times, and when I don't have any weapon in it (I don't use any weapon right now), the AI's Voo Doo Doll gets frozen and stays that way. My weapon slot has never got frozen empty.

Also, if this is a function of Voo Doo Doll's ability, how come it never freezes the shield slot?

(I'm not saying your explanation is wrong. It makes sense to me. But, it looks to me like there are some minor tune ups to be done about this because there are some inconsistency)

221
Issue Archive / Re: Congeal weapon and steal. [Not a bug]
« on: January 13, 2011, 04:39:21 am »
So, I did some search on this forum and found a couple of different threads about this. I myself encountered the very same error and took a screenshot, but I guess I don't need to post mine since someone else already did.

What I want to contribute to this is that I DISAGREE WITH PEOPLE SAYING IT'S NOT A BUG OR INTENTIONAL.

If you read the description of Pandemonium, it says, "A random effect is inflicted to every creature on the field."

A "weapon slot" is NO WAY A CREATURE. I can see someone constructing an argument that some weapons may be considered a creature (like maybe Vampire Stiletto which kinda looks alive). However, I'll say this again, a "WEAPON SLOT" IS NOT A CREATURE. THIS IS ABSOLUTELY A BUG.

If this is not a bug, the description of Pandemonium must be changed.

222
General Discussion / Re: A Weird Question
« on: January 13, 2011, 04:19:21 am »
Thanks, OldTrees. That's exactly what I wanted to know  :)

223
General Discussion / A Weird Question
« on: January 13, 2011, 04:04:49 am »
Hi,

I have a question. I did search on this forum, but I couldn't find the answer as far as I could see.

So, my question is this:

What happens if you use Gravity Pull on a creature that has burrow (e.g. Devourer) and then use burrow subsequently? Technically, Gravity Pull redirects all attacks to the target, but the target can't be targetted in its burrow state. Just wondering.

Ignion

224
Issue Archive / Re: gravity shield error
« on: January 12, 2011, 05:20:37 am »
I can second this error.

In my case, there were two creatures on the AI's side whose HP were well-above 5. I stole Gravity Shield. Initially, it was working. But, then, the opponent played Sapphire Charger. And, yes, I know that it can ignore shields. But, what happened was, after Sapphire Charger appeared on the field, the other 2 creatures also ignored Gravity Shield and began attacking me directly. I think there's some kind of error somewhere.

Ignion

225
General Discussion / Re: Best way to get Vampire Stiletto?
« on: January 11, 2011, 04:13:06 am »
Thank you for the advice. I'll try, but it looks like a long way... lol...

226
General Discussion / Re: Best way to get Vampire Stiletto?
« on: January 11, 2011, 01:45:50 am »
Best way is to beat me in top 50 a few times within 22 hours :)
I tried T50 multiple times, but I could never match with anyone using Vampire Stiletto lol.... I must have bad luck or something...

227
Forum Archive / Need help w "Vampire Stiletto/Vampire Dagger"
« on: January 10, 2011, 09:27:16 am »
Hi,

I am trying to get some Vampire Stiletto/Vampire Dagger. Can someone please help me out? I only have a few upped cards at this moment, so if it's a safe one, it'd help me greatly, but if not, please give me a tip to beat an unsafe one too.

Ignion

228
General Discussion / Best way to get Vampire Stiletto?
« on: January 10, 2011, 07:05:04 am »
Hi,

I'm just wondering what would be the best way to hunt for Vampire Stiletto. Any advice would be appreciated (except 1500 quest event). Thank you.

Ignion

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anything
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