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Forge Archive / Re: Fire Ward | Fire Ward
« on: May 21, 2010, 03:27:14 pm »
i am playing with the thought to change the costs to 1 | 0 again or 1 | 1 random mana and making it impossible to damage your opponent by sacrificing your own warded artifacts. together with the restriction, that it can only be triggered once on stacked items like pillars and bonewalls, the cost should be justified, concidered that it only provides partial protection for your artifact and the enemy has total control over when and if he chooses to take the damage. also if you destroy your warded pillars with nyph tears, you wouldnt damage your opponent. (imagine this on a stack of water pillars).
i could also try to come up with creatures, that have the ability to put a ward on a single permanent at a time. so it could be renewed on your pillars, after your opponent used earthquake. at the same time, it wouldnt get out of hand, if someone would ward his bonewall or use nymph tears on his pillars.
alternitavely i could change the card into a shield, that protects all of your artifacts and make the cost 9 | 7 . if i can figure out how to do this, i will put it to a vote because it should be clear first, which type of card this should be (spell or shield), before we move on and work further on the costs and mechanics.
edit.:
ALTERNATIVE VERSION
i could also try to come up with creatures, that have the ability to put a ward on a single permanent at a time. so it could be renewed on your pillars, after your opponent used earthquake. at the same time, it wouldnt get out of hand, if someone would ward his bonewall or use nymph tears on his pillars.
alternitavely i could change the card into a shield, that protects all of your artifacts and make the cost 9 | 7 . if i can figure out how to do this, i will put it to a vote because it should be clear first, which type of card this should be (spell or shield), before we move on and work further on the costs and mechanics.
edit.:
ALTERNATIVE VERSION