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General Discussion / Re: Elements Community Nymph Totals
« on: November 07, 2010, 02:57:00 pm »First one today:Second one 11 days later, which I'm pretty happy about.
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First one today:Second one 11 days later, which I'm pretty happy about.
I think it would be hard to code, Hotshot, because of exactly what you said.Maybe some sort of if statement for shield damage reducing effects, that if the attack is less than negative, ignore that step? My concern is with the freezing effect, firewall damage, poisoning from thorns, etc. It doesn't make a lot of sense to reduce healing done with a shield, but an attack should still be an attack either way.
Say I have a permafrost shield out. I AM a 5/5 creature on your side of the field.
After a change that makes your -5/5 creature act like normal, I imagine this happens:
Creature attacks.
Shield check: effect, -2 damage, chance to freeze
Damage reduction: -5-2=-7
Freeze: yes/no
Attack ends.
Reducing a negative number is actually a larger negative number, or more healing. An extra check might be easy to add (no idea about programming), but I would question what sort of priority something like this would get, with easier solutions to be had if it is OP, and there is no need to change it if not.
It'd be a simple nerf to AM in concept, but probably impossible to code.Would it really? I'm not familiar with this programming language, but from a general programming logic point of view it doesn't seem so bad. Make attacks that heal (negative power attacks) treated as normal attacks (hit sound and all), and follow through with the calculation normally. I figured the only reason antimatter works the way it does now was to tip people off that a creature is doing healing, and I think that's easy enough to figure out after one's first game dealing with antimatter.
From a practical point of view, if I know my opponent's creature is going to heal me with his attack, why would I want to stop it?I thought about it, but from that same practical point of view if there was an army of creatures attacking you, would you really single out a creature from an attacking group and be like "ok when this one tries to attack me I'm going to move my shield out of the way and take it"?