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Messages - HeliosDenton (6)

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1
Card Ideas and Art / Re: Pain Mirror | Pain Reflector
« on: September 26, 2010, 01:37:15 pm »
Comes into play with gravity pull...hmm this is a good idea.

PS: Was thinking about turning this card into shield instead...
Basic concept is the same, with replenishable charges just like bone wall.

2
Card Ideas and Art / Re: Pain Mirror | Pain Reflector
« on: September 25, 2010, 04:01:23 pm »
Since death already have Bone Wall, and this card functions like Armagio, not only absorb but also reflection, means the death of either mirror or attacking creature will generate 2 charges for Bone Wall. So if mirror reflects every hit, it can't be too tough or the Bone Wall will become almost unbreakable (Mirror also block attacks to Bone Wall while in play). I would prefer "inflict damage to attacking creature if received damage is higher then X" to specialize it's use. With Gravity Pull, you would also have to choose when to active this effect (to kill something like dragon, highly grown Forest Spirit etc). Active this card too early would be a waste. Even with 1HP left, it still inflict full damage back to attacker.

Changed version:

Pain Mirror
Cost: 3
0/8
"Inflict damage to attacking creature if received damage is higher then X"
 :gravity : Gravity Pull

Pain Reflector
Cost: 3
0/10
"Inflict damage to attacking creature if received damage is higher then X"
 :gravity : Gravity Pull

X = around 5 IMO

Optional:
"Mirror doesn't take damage if the reflection works" (Maybe OP?)

How does this sound?

3
Card Ideas and Art / Re: Pain Mirror | Pain Reflector
« on: September 25, 2010, 10:46:27 am »
Thanks for the advice Higurashi.

Some thoughts:
"inflict full damage back to the attacking creature"
"inflict damage to attacking creature if received damage is higher then X"
"inflict double damage if the attack kill the mirror"
"inflict damage equal to attacking creature's attack if it kill the mirror" (Damn my english is like rubbish)

optional changes:
"Remove Immaterial"
"Remove Gravity Pull"
"Increase HP/Reduce cost"

About the art, I'll try to find something else later.

4
Card Ideas and Art / Pain Mirror | Pain Reflector
« on: September 25, 2010, 08:36:21 am »
NAME:
Pain Mirror
ELEMENT:
Death
COST:
3
TYPE:
Creature
ATK|HP:
0|5
TEXT:
Return half damage it taken to the attacking creature. Immaterial.
 :gravity : Gravity Pull.
NAME:
Pain Reflector
ELEMENT:
Death
COST:
4
TYPE:
Creature
ATK|HP:
0|7
TEXT:
Return half damage it taken to the attacking creature. Immaterial.
 :gravity : Gravity Pull.
ART:
http://eerieshop.com/fashion/mystic-mirror-skull-frame/
IDEA:
HeliosDenton
NOTES:
Sorry for the messy art.
A little overpowered Considering remove the Immaterial and Gravity Pull skill to make it more...simpler. Or reduce the HP perhaps? It's a mirror after all.
SERIES:
N/A
Comments are welcome.

5
Card Ideas and Art / Re: Sublimation | Sublimation
« on: September 18, 2010, 11:06:35 am »
As I expected lol

Though I like the art I used, it fits with aether theme perfectly.

6
Card Ideas and Art / Sublimation | Sublimation
« on: September 18, 2010, 09:11:42 am »
Dunno if somebody else thought it first...



Note:
It's a temporary effect so Reverse Time/Rewind cancels the effect.
If weapons are animated, they can be affected by this spell too.
Target creature's Power/Health/Ability will be reset, but status like poison/momentum remains.

Now you don't have to pay the 1500 bucks to use upgraded creature. Sadly it can't be casted on most aether creature lol

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anything
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