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Messages - Glowing Ice (94)

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37
Code: [Select]
5oc 5oc 5oc 5oc 5of 5of 5of 5oi 5oi 5ol 5ol 5ol 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 61q 61t 61t 61t 61t 61t 61t 621 621 621
round 1 got a poor start with pillars, was poisoned to death.

round 2 little faster with pillars but still no way to hold off the poison.

good fight vagman13,

 

38
Air / Re: News
« on: November 19, 2010, 07:20:18 pm »
lost my match :(

39
Air / Re: News
« on: November 19, 2010, 07:05:25 pm »
my match will be starting soon. i will announce in chat

40
Air / Re: News
« on: November 17, 2010, 10:35:07 pm »
bummer...  my duel buddy can be on for the next 24-48 hrs.

41
Air / Re: News
« on: November 17, 2010, 07:40:54 pm »
woohoo.  50 mins tell battle  round 4!   ;D

42
War Archive / Re: War Betting - Discuss about your bets
« on: November 17, 2010, 07:59:07 am »
so far my bets are doing good for top 3.  :air :entropy :death 4th is  :gravity... oops.     and last is  :light  some how i think im right about that.

43
Duo-Decks / cyb(Creature Why Bother) fire entropy duo
« on: November 17, 2010, 06:23:55 am »
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vg 4vg 4vg 4vp 4vp 4vp 5f4 5f4 5f4 5f6 5f6 5f6 5f7 5f7 5f7 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 8pj



i have tested this deck with lvl5 with a 80% win
it's very simple to use, and super cheep,

44
Air / Re: Round 4 - Decks
« on: November 17, 2010, 05:39:13 am »
ok im going to drop out the wrym's adding 1 dragonfly and 1 air piller. doing it this way to make sure i get my fire, cus  befor wryms where just for getting fire if there was no dragonfly on hand.

45
Air / Re: Round 4 - Decks
« on: November 16, 2010, 09:35:10 pm »
How about this deck or something similar:

Code: [Select]
5f9 5f9 5oc 5oc 5oc 5od 5od 5oe 5oe 5om 5om 5om 5om 5om 5om 5pu 5pu 5pu 5pu 61o 61t 61t 61t 61t 61t 61t 61u 61u 63a 63a

I'm thinking particularly against  :entropy because in the last 2 rounds they haven't used any perm control except earthquakes.  To counter this we cal split up the pendulums into pillars a bit.  It also beats almost every  :light deck from the last two rounds, with the exception of stone skin/ miracle.

Edit: updated with better pillar spread to combat earthquake

I went back and looked at our matches against entropy in the first round and they used a bunch of BE's so they may have just been saving them up and ready to use them against us.



needing help testing this,   i have done a few rounds with it,  getting air is a lil slow.  and i did fight a  :entropy- :darkness and won by a longshot. so thats looking good. 1 thing i keep running in to with it is i keep geting my hand full of shield and gas. but at the same time it's do to just 1 or 2 devourers,   


edit: seems like i need to drop  1-2 shields  and add air pillars  or drop wyrm   and add 2 more dragonflys or replace with 2 fireflys. to save on air, out of all the rounds i have played i never use them for dmg.

46
Air / Re: Elements chat names
« on: November 15, 2010, 04:57:16 am »
glowingice  in  kon.

glowing ice here and in chat

47
Air / Re: Round 4 - Strategy
« on: November 14, 2010, 10:22:42 pm »
Argh, i have to face devourers and hax shield.. vs a lieutenant. Well, i'll be damn if i don't knock those bastard cards out of their vault... Flying titan deck does seem like a good one to go here. Not sure how it would act against a bit faster decks with devourers. Gonna test that a bit. If any team member wants to test with me, would also be nice, if it is not to risky to do it, cause of the spectator mode...

the Flying titan deck i was useing. works amazing, 90% of the time it started me with 1 of every card, very fast moving.  if you do go with it, i would keep it the same. 

48
Air / Re: News
« on: November 12, 2010, 05:25:33 pm »
it is quiet in here,   Pervepic if you are going to be off or not have time to play, can you at least assign rolls to all of us so we can spend the time we need to make decks that will work?    :)

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blarg: glowing ice