How about this deck or something similar:
5f9 5f9 5oc 5oc 5oc 5od 5od 5oe 5oe 5om 5om 5om 5om 5om 5om 5pu 5pu 5pu 5pu 61o 61t 61t 61t 61t 61t 61t 61u 61u 63a 63a
I'm thinking particularly against
because in the last 2 rounds they haven't used any perm control except earthquakes. To counter this we cal split up the pendulums into pillars a bit. It also beats almost every
deck from the last two rounds, with the exception of stone skin/ miracle.
Edit: updated with better pillar spread to combat earthquake
I went back and looked at our matches against entropy in the first round and they used a bunch of BE's so they may have just been saving them up and ready to use them against us.
needing help testing this, i have done a few rounds with it, getting air is a lil slow. and i did fight a
![Entropy :entropy](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/entropy18x18.png)
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![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
and won by a longshot. so thats looking good. 1 thing i keep running in to with it is i keep geting my hand full of shield and gas. but at the same time it's do to just 1 or 2 devourers,
edit: seems like i need to drop 1-2 shields and add air pillars or drop wyrm and add 2 more dragonflys or replace with 2 fireflys. to save on air, out of all the rounds i have played i never use them for dmg.