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Messages - Genuinous (745)

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709
FG Proposals / Re: Pandemic
« on: April 10, 2011, 05:03:28 am »
I don't think you should add BE... It would be too close, as you said, to dream catcher.

Maybe changing your mark to Death? Don't forget, it's 3 quanta per turn, and you don't need that much death quanta for this deck, but then a few more pillars and drop pends (just suggestions :)). I like the idea though, especially Pandemic as a name, but I'd assume more Pandemonium to see in there :) It'd could be an interesting and fun god.

710
Card Ideas and Art / Re: Electromagnetic Field | Electromagnetic Field
« on: April 10, 2011, 04:55:52 am »
Okay, I understand what you're saying, but let's first look at Dimensional shield. It only protects you for 3 turns, (poison, spells, other instant damage, deflag, BE, so you're still not safe!). Even though all these counters (Discord not (only affects if causes damage) affecting, BH, come on, 3 quanta is nothing) it is possible to Chain against MANY decks, which doesnt use heavy PC or momentum (these are restricted to only certain elements). And Dimensional shield is 6/5  :aether. So assuming ideal case you've stalled the opponent for 18 turns!!!

Now compare this with Electromagnetic Field. 5 turns of invincibility! Chance for 30! turns of chaining and the opponent can't do ANYTHING, but watch and deck out. True, that a well timed silence can stop you, but silence is only  :aether. True, devourers can screw you up, but it's only 1 out of 12 elements, and honestly,  :aether stall against fractaling devourers.... Well devourers will suck all your quanta before you ever get 8/6 to play your card in the first place. BH sucks 3 quanta and (after chaining your shields and collecting high amounts of quanta) it won't affect you greatly. And Discord doesn't scramble, unless it does some damage... So it won't mess you up.

This leaves us with 30 turns (you didn't draw during these turns!!) giving you a chance to deck your opponent out with a 31 card deck!! In total you can hold off your opponent from doing damage for 48 turns!!!! Even against 60 card deck your opponent will only have (60-48-7or8) cards left. So you leave your opponent with 4-5 turns to do anything. And honestly, how many 60 card decks are you facing ?

I'm not against your idea, I like it a lot, but consider making it targatable, not immaterial. Because in this way, with no way to counter it and with the chance to chain + shields, it is a tiny bit OP.

711
Prelims
Genuinous 1 - Trykster 0

712
Budokan / Re: Main Thread/Questions
« on: April 08, 2011, 10:20:05 pm »
do the upgraded cards have to be from the elements of our aides?
or just any card in the deck?
it does not seem to be the first...
but i want to make sure, so that i don't use an illegal deck
Upgraded cards do not have to be from the element of your aides.

1) Are there any requirements based on your original element? X% of your deck has to be from that element? Or (in theory and with the right Aids) could you construct a deck without a single card from your original element?

2) Are there any restriction on the Mark we use?

3) Upgrades can be any card or just our own element? (edit: kind of asked before)
1) I am going to add a 33% in-element rule
2) any mark
3) any cards
Quote
For purposes of deckbuilding only, all Pillars and Pendulums are considered "other" cards and don't count toward your limit of cards-per-element.
Would in-element pillars count in the 33%? Otherwise it would make it hard to build duo/trio decks, because pillars/pendulums take up 30-40%+33% in-element cards= 27% (8-9) cards from other elements.

713
Budokan / Re: Main Thread/Questions
« on: April 08, 2011, 09:44:19 pm »
1) Are there any requirements based on your original element? X% of your deck has to be from that element? Or (in theory and with the right Aids) could you construct a deck without a single card from your original element?

2) Are there any restriction on the Mark we use?

3) Upgrades can be any card or just our own element? (edit: kind of asked before)

714
Budokan / Re: Stage I: The Proving of Worthiness ROUND 1
« on: April 08, 2011, 09:27:06 pm »
After the Guiness Speed Record Sign-ups, all Aides have 5 days of nothing to do (and potentially lose/win the first part of the event without participating in a match).  whoopie -_-
Squad One, don't you dare let me down!
If it ended in the first round, it would be the most ironic PvP event ever :D

715
Budokan / Re: Budokan Signup's
« on: April 08, 2011, 08:40:46 pm »
A link for the substitution signup could be on the mainpage. Though with this speed it will be filled by the time you would put it up :D

Less than 11 hours.... Players <3 PvP events :D :D

716
Budokan / Re: Budokan Signup's
« on: April 08, 2011, 04:06:40 pm »
Squad 3  :aether

717
Card Ideas and Art / Re: Electromagnetic Field | Electromagnetic Field
« on: April 07, 2011, 04:14:33 pm »
"Towers produce no quanta"

This would mean, that your mark, pendulums, creatures (RoL, Dragonfly, Brimstone Eater, etc...) will produce quanta? If not then change the wording ;) "No quanta production" or sthing like that. I like the idea though. Maybe a bit OP... I'd lower the cost, but make it be targatable.

718
:fire Roaming Flames: ALL creatures take 1 damage at the end of each turn. Absorb 5  :fire per turn.

ALL means even immaterials.
Reminds me of Fire shield.
With the added benefit of killing your own creatures, and slowing your firestall
So... why would anyone ever bother to use it?
Reading back one question came to my mind... Why did I post it???
I wasn't at my brightest...

Just to add a better idea :)


 :fire : Neither players can heal. Absorbs X :fire (possibly a big enough number to make it acceptable and less OP)

This would stop Heal, Stone Skin, SoG, SoD, etc... No healing for neither players. I think this would be an interesting addition to rushes. Wonder whether it's high maintainance would worth the effect... I think this could be interesting :) (unlike.... well yeah....)

719
 :fire Roaming Flames: ALL creatures take 1 damage at the end of each turn. Absorb 5  :fire per turn.

ALL means even immaterials.

720
12 Realms / Re: 12 Realms: Nerora's Rising
« on: April 05, 2011, 04:51:36 am »
I hope I'm still within time limit :)
I played a similar game before, which I loved a lot. I hope I can participate in this one also.  Until then I'm thinking about the bio.
The name might sound weird, but the idea behind the character is a strong and intelligent warrior (strength, intelligence, wisdom), and when I looked up Stephen King was on the bookshelf in front of me. And I do love the anonimity of the character I must admit. If anything is wrong or missing please tell me.

Am I too low on Charisma? It fits the character but would it fit the game?

http://imageplay.net/view/m7Gbd168453/Gun_Slinger (http://imageplay.net/view/m7Gbd168453/Gun_Slinger)

Element:Fire
Name: GunSlinger
Gender: Male
Strength:10
Intelligence:6
Wisdom:8
Empathy:4
Karma:4
Perception:7
Defense:5
Agility:4
Loyalty:4
Stamina:4
Luck:2
Charisma:2
HP:98
I have my card ready, but I don't know how to upload it.... If anyone could help I'd appreciate it.

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anything
blarg: