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Messages - Fallower (229)

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109
Nerf This Card! / Re: Mindgate
« on: September 20, 2010, 07:04:31 am »
But what good is the card when you can't use it most of the time unless you have a rainbow, and if you have a rainbow, the aether quanta would be harder to get. o.0

I still don't understand the card advantage thing, since earthquake, fractal, ROF all could potentially give you more of that than oty. o.o

110
Rainbow Decks / Re: Voodoo Panic (Anti False-God Voodoo) (Video added)
« on: September 19, 2010, 02:59:40 pm »
Not with the rewind spells anyway... If he has an eternity he may rewind the card...

111
Nerf This Card! / Re: Mindgate
« on: September 19, 2010, 10:51:57 am »
How does Otyugh give you card advantage? Sundial gives you back the card you drew... and Mindgate costs more than hourglass but usually gives you a weaker card... Not overpowered IMO.

112
Nerf This Card! / Re: Black Hole | Black Hole
« on: September 19, 2010, 10:48:42 am »
Eh, I hate how this card causes rainbow shutdown and only rainbow shutdown. Its more or less impossible to counter with a rainbow deck.

113
False Gods / Re: Most humiliating FG defeats
« on: September 19, 2010, 10:45:44 am »
Quote
Yeah, deckin out with an oldschool timebow is about 1/40 of the cases, which I really don't mind against easier gods (more than 80% winrate), but is really frustrating against harder ones. Tried the CCYB variant but I gone mad after deckin out 4 times a row, though I played the the least aggro as possible (or maybe I'm just dumb for that deck). Think it's more about playing style than winrate to choose between the two decks. (Though I'm about 60% with my crappy timebow.) Of course CCYB uses some nu cards like alfatoxin and fractal, which is cool, but its just me who likes to clear the field if possible, building up large bonewalls, using the nerfed sundial to stall one more turn, making funny mutants...
I don't like the traditional rainbow because of this though... Stalling and having to rewind with eternity every turn just makes me @.@

Awesome dark matter wins btw. :D

114
Buff This Card! / Re: Nymph Queen | Water Nymph
« on: September 19, 2010, 10:41:55 am »
Purify nymph! <3

115
Rainbow Decks / Re: Minimal CC Anti-FG Chargebow!
« on: September 19, 2010, 06:13:33 am »
Your purple nymph can just antimatter most of the creatures though...
I don't want to fill up my deck with 2 cards just for EM, so I guess I'll just stick without the heal and Miracle. xD

Ehh, I don't think liquid shadow really helps against Dream catcher if its just one... Meanwhile, the black nymph can help to kill creatures for your malignant cells, and darkness is quite underused IMO. Oh well, I don't have a black nymph anyway, so I cant test this out thoroughly...

116
Rainbow Decks / Re: (1.24) CC? Why bother?
« on: September 19, 2010, 06:11:58 am »
Mindgate brings out more damage... and I dont use it when I have need for quints and  3 aether quanta or less... so it more or less works out. Plus, its fun to use. xD

117
Rainbow Decks / Re: Minimal CC Anti-FG Chargebow!
« on: September 19, 2010, 04:10:45 am »
Unstable gases destroy morte. ;)
I get to kill him as well as give him a hundred bonewalls to look forward to.

I still don't like the heal and miracle there... they always come too late to save me... Hmm I'm not too sure if subsituting the liquid shadow for a black nymph would work... But I usually use my liquid shadow near the end, sometimes for EMs, so a black nymph shouldd work better than it.

118
Trio & Quartet / Re: The Azure Scramble: PVP2/T50 killage
« on: September 19, 2010, 04:03:53 am »
But... Azure sorta rhymes with scrambler. D:
It looks good though, but I'll probably never get the two amber nymphs. xD

119
Rainbow Decks / Re: Voodoo Panic (Anti False-God Voodoo) (Video added)
« on: September 19, 2010, 03:30:36 am »
The sad thing is that the deck gets boring after a while, since you're essentially just doing the same combo over and over again...

120
Rainbow Decks / Re: Voodoo Panic (Anti False-God Voodoo) (Video added)
« on: September 18, 2010, 09:16:41 am »
You changed the name again!
You can also post the deck http://elementscommunity.org/forum/index.php/topic,10973.12.html here so it doesn't die. :P
haha, changed the name as I found I don't like the old one :P
thanks for your suggestion, just posted the deck there
You posted the first version! xD

But anyway, if gravity pull could split the attack equally, it'll be very difficult to counter, since the opponent needs to kill more than one target in order to damage the player; EG You have to rewind all gravity pulled creatures instead of just one.

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