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Messages - FallenSoul (120)

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97
Forge Archive / Berserker | Elite Berserker
« on: June 22, 2010, 01:06:24 am »
NAME: Berserker
ELEMENT: Fire
COST: 4 :fire
TYPE: Creature
ATK|HP: 2|4
ABILITY: Fury: For each point of
damage Berserker suffers he
gains +2 Atk
NAME: Elite Berserker
ELEMENT: Fire
COST: 7 :fire
TYPE: Creature
ATK|HP: 3|6
ABILITY: Fury: For each point of
damage Berserker suffers he
gains +2 Atk
ART: FallenSoul
IDEA: FallenSoul (help by Kael Hate)
NOTES: -
SERIES: -

98
Card Ideas and Art / Re: Hunger|Starving
« on: June 22, 2010, 12:46:42 am »
ok, card updated

99
Card Ideas and Art / Re: Hunger|Starving
« on: June 15, 2010, 07:55:21 pm »
Quote
I prefer Case 1, which "Insatiable Hunger" would be appropriate for.

i really like the idea, both "starving" or "insatiable hunger" describes case 1 well i guess, so i think in case i'll update the name soon ;)

Quote
You could start a poll (please allow people to change their vote).
done! (sorry, my fault to not have done it before)

100
Anvil Archive / Re: Duality | Duality
« on: June 15, 2010, 06:36:48 pm »
Fun idea, i like it

101
Card Ideas and Art / Re: Hunger|Starving
« on: June 15, 2010, 04:57:42 pm »
mhm.. i wrote something like "all previous skill are removed"..
however.. lobotomize wouldn't set the thing?
(well.. if you are not alone thinking it's OP the way is now, i can add some restriction like the maximum life of the target creature enchanted with this card..)

102
Card Ideas and Art / Re: Hunger|Starving
« on: June 15, 2010, 02:53:47 pm »
to everyone:
which one do you prefer?
case A or case B?

103
Anvil Archive / Re: Fear Shield | Terror Shield
« on: June 15, 2010, 02:47:07 pm »
updated

104
Crucible Archive / Re: Fallen Angel | Fallen Archangel
« on: May 31, 2010, 02:28:09 pm »
well.. this idea http://elementscommunity.org/forum/index.php/topic,7004.0.html wasn't that different..
except for the act that can't attack and can't be equipped with armour or any other blessing spell, and it wasn't even take in consideration..

105
Card Ideas and Art / Re: Reaper-Death
« on: May 27, 2010, 11:37:45 am »
@ Zeru : maybe you have right  :) 
               i don't know how they structured the code but maybe when you discard card or when you use a spell the way the card leaves play is
               different from the way a creature (that dies) leaves play (so maybe it's possible to use that state and refer to this card like it was a sort of
               "unstable gas" but on the creature's field (or it can be changed and make it a spell like "unstable gas", i guess this would make everything
               easier to program :) ))

106
Card Ideas and Art / Re: Reaper-Death
« on: May 27, 2010, 11:17:28 am »
Updated the card, this restriction that "kills" the card itself is enought or need some other fixes?
(by the way.. death doesn't have attacking spell, so this is can be viewed as a sort of spell that attack only creatures (but it's on the field) and can be monitored by looking how much life still have.

107
Crucible Archive / Re: Fading Cultist | Fading Priest
« on: May 27, 2010, 12:18:09 am »
maybe something like.. the target creature became others and have last breath: immortality and N counter on it, remove one of them every turn and when they ends the creature dies.

or.. the creature's ability quantum type cost will change with :darkness (or something else..  :darkness because the card belong to darkness)

108
Card Ideas and Art / Re: Whirlpool/Whirlpool
« on: May 26, 2010, 11:11:58 pm »
ya..
i wouldn't talk if i didn't do at least this (and adapt my monitor resolution to a more normal size)..
but even with this the card's quality is low and the size is different from those i posted (that used the designed tools given in the site), so this means that something goes wrong during the process..

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anything
blarg: