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Messages - FallenSoul (120)

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73
Crucible Archive / Re: Glare | Glare
« on: June 29, 2010, 10:07:31 pm »
Quote
You could add a poll to see what people thought the cost should be
done

74
Card Ideas and Art / Re: Resurrection | Reborn
« on: June 29, 2010, 10:03:24 pm »
yes, i know, i simply didn't know there was already the same card concept

75
Crucible Archive / Re: Glare | Glare
« on: June 29, 2010, 09:01:54 pm »
yes, but it effects only enemy creatures, not yours..
sundial effect every creature instead..
about the quantum price.. i already write i'm not sure of how much it should cost..

76
Crucible Archive / Re: Rebirth | Resurection
« on: June 29, 2010, 08:58:15 pm »
it's "resuRRection", not "resuRection"
however, i've had a similar idea.. and even names were similar >.<
reborn | resurrection
but.. what if it doesn't remove ability? (i haven't dediced about stats.. if they turned to the original or not..)

77
Card Ideas and Art / Re: Resurrection | Reborn
« on: June 29, 2010, 08:56:08 pm »
>.<
even the name.. but mine is correct (resuRRection) xD
well.. nevermind so.. i didn't seen the cards in the crucible, my bad..
however mine (even if it's now discarded) is a little different 'cause it doesn't remove ability (i haven't dediced about stats..)

78
Card Ideas and Art / Resurrection | Reborn
« on: June 29, 2010, 05:56:30 pm »
NAME:
Resurrection
ELEMENT:
:light
COST:
7
TYPE:
Spell
ATK|HP:
-
ABILITY:
Select one of your creatures, when it dies, put in game a copy of that creature.
NAME:
Reborn
ELEMENT:
:light
COST:
5
TYPE:
Spell
ATK|HP:
-
ABILITY:
Select one of your creatures, when it dies, put in game a copy of that creature.
ART:
-
IDEA:
FallenSoul
NOTES:
i'm not sure about the quantum cost..
(if it's interesting, i'll add art soon..)
SERIES:
-


79
Card Ideas and Art / Re: Requesting Light Ideas for the Crucible
« on: June 29, 2010, 05:44:29 pm »

80
Crucible Archive / Glare | Glare
« on: June 29, 2010, 05:43:36 pm »
NAME:
Glare
ELEMENT:
Light
COST:
3 :light
TYPE:
Spell
ATK|HP:
ABILITY:
Enemy creatures are Blinded for a turn.
NAME:
Glare
ELEMENT:
Light
COST:
1 :light
TYPE:
Spell
ATK|HP:
ABILITY:
Enemy creatures are Blinded for a turn.
ART:
http://www.reloded.com/media/Sky.jpg
IDEA:
FallenSoul
NOTES:
Enemy creatures that are in play when this spell is played are blinded for a turn.
Blind: creature have a 75% chance to miss with their attack.
SERIES:
-

81
Card Ideas and Art / Re: Battlelord | Warlord
« on: June 28, 2010, 11:07:31 pm »
Quote
Since it will be rare for battlelords to be on both sides of the field why not elimminate that clause
yes, that's an option, i only included it 'cause i found funny to improve even the enemy's creature putting in play the same card..

82
Anvil Archive / Re: Soulsteel | Soulsteel
« on: June 27, 2010, 10:14:32 pm »
i really like it, but i agree that maybe it's ability should have a quantum cost

83
Card Ideas and Art / Battlelord | Warlord
« on: June 27, 2010, 07:25:16 pm »
NAME:
Warlord
ELEMENT:
:fire
COST:
6
TYPE:
creature
ATK|HP:
3/4
ABILITY:
Battle Craziness: Warlord gains +1/+1 for each creature (not malignant cell) on your opponent's side, have atk/N and hp/N where N is the number of Warlord on your side of the field, and gains +2/+0 for every Warlords on your opponent side of the field.
NAME:
Warlord
ELEMENT:
:fire
COST:
8
TYPE:
Creature
ATK|HP:
6/6
ABILITY:
Battle Craziness: Warlord gains +1/+1 for each creature (not malignant cell) on your opponent's side, have atk/N and hp/N where N is the number of Warlord on your side of the field, and gains +2/+0 for every Warlords on your opponent side of the field.
ART:
-
IDEA:
FallenSoul
NOTES:
Well.. i'm not sure about the element ( :fire or  :darkness or others) or the atk/hp cost, i just find that ability idea fun.
however the main function is to have something that can counter a little a swarm of creatures on the opponent side, but can't be "fractalized" so can't become OP..
SERIES:
-

84
Card Ideas and Art / Re: Cursing | Improved Cursing
« on: June 27, 2010, 06:46:48 pm »
Quote
I think you should change the card name to "Curse".
well i agree with this, my first option was curse in fact, but i didn't really undersand why it's "blessing" insead of "bless", so i opted for this name

Quote
a cheaper version that does not do HP damage, but just weaken the attack.
it would be an option, however i choses this one because i think it yould be fun to weaken creature's both in hp & atk
like golden dragon or firefly queen (because with this card it would be more simple even to take them down)
 however even your idea is interesting ^^

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anything
blarg: