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Messages - EngPhys (355)

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25
Aether / Re: Round 9 - Main Topic
« on: June 04, 2011, 02:12:33 am »
Actually, I ended up using -1 pend +1 deflag:
Hover over cards for details, click for permalink
Deck import code : [Select]
5f6 5f6 5f6 5f6 5fc 5fc 5fc 5fc 61o 61o 61o 61o 61o 61o 61q 61q 61q 61q 61r 61r 61r 61r 61r 63a 63a 63a 63a 63a 63a 63a 8po

(R8) EQ/SS: 4-1, similar problems to deuce iwth AI misplaying, but I tried to adjust for that in game. If the AI ever played a skull shield and then overrode it with a diamond shield, I held off playing my deflag, and pretended I had 2 fire quanta less. We have a decent shot here, we can surprise deflag/lightning/PU/phoenix for the win in some situations against human players. This can be done by deflagging and arsenic and keeping a deflag in hand. The opponent should assume you have no deflags, and you can proceed to exploding the shield next turn (diamond only, kill SS immediately if you have any phoenixes on the field).

(R8) Fire duo: 5-0. The AI even had 15 boner walls at one point and I came back fairly easily. Deflags take care of arsenic, poison damage is too slow, and can help take down boner walls. I would use a deflag on a wall if I had 3 phoenixes and AI had 4 walls. This helped a lot, since I usually got Rage potted the next turn. Not much for the AI to deflag in our deck, and more dead cards for them is good for us. Smack any mummies, recluses, or dragons with lightning. Bzzt!

(R8) Aether duo: 5-0. This is where 4 deflags in a 30 card deck start to shine. Dim chaining is pretty useless, so you wait to get 4-5 phoenixes and can usually 2HKO after whittling away their HP with one or two phoenixes early, or lightnings.

(R7) Reclusetal: 5-0.  Sometimes I felt AI would play a creature too early, allowing me to lightning it. But with early phoenixes, the AI (or opponent) is forced to play dims, slowing the fractals almost indefinitely. If the AI doesn't play dims, I would say that PU phoenix should have more rushing power, and we can still use lightnings to zap recluses or zap the opponent. Against a devoted reclusetal, I'm no so sure what would happen. My deflags become close to dead (well I can jam aether production, that's not half bad). Need more testing here, but as deuce has just pointed out to me in chat, sending fractal/lightning our way may not be death's best plan (in their view).

So there you have it. Can Sot and I have 8 deflags please? =P

EDIT: Of course, I end up testing something that doesn't work first, and after about 2 sentences of chat with Higs everything is peachy.

26
Aether / Re: Round 9 - Main Topic
« on: June 03, 2011, 11:05:47 pm »
This is a slightly modified (pill/pend split) version of what EP posted in chat, but it seems to function pretty well against :death's SS Stall. No idea about it's performance against their other decks though.

Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 590 590 590 590 593 593 593 5f6 5f6 5ia 61o 61o 61o 61o 61o 61q 61q 61q 61q 61r 61r 61r 63a 63a 63a 8pm

Sucks against fire duo, sucks against aether duo, kinda gave up after that.

Higs was suggesting PU Phoenix against death, if it takes out all the decks but EQ/SS and still has even a reasonable chance against that then maybe that's the ticket.
Devtal is still viable for one of us as well.

27
Aether / Re: Round 9 - Main Topic
« on: June 03, 2011, 09:08:16 pm »
I updated my post with pretty much all the chat I've been present for today.
Once we figure death out, we should be able to go through this round smoothly. As Pika isn't available the night before as he usually is, I propose we try to be finished ahead of schedule.

28
Aether / Re: Round 9 - Main Topic
« on: June 03, 2011, 04:20:27 pm »
Conversation about fire and why they can't send fractix (hooray!)
http://pastie.org/2014368
some UW talk
http://pastie.org/2014490
Why darkness can't have pu dim dragon
http://pastie.org/2014566
Darkness solutions? (nope)
http://pastie.org/2014665
Death?
http://pastie.org/2014922
http://pastie.org/2015055
Miscellaneous fire/death talk
http://pastie.org/2015193
Last paste for now:
http://pastie.org/2015490

29
Aether / Re: News from the Luminiferous Aether
« on: June 03, 2011, 05:06:01 am »
Looks like Kael gave us an extra day for this one, doesn't mean we should slack though.

30
Aether / Re: Event card discussion
« on: June 03, 2011, 04:56:47 am »
Round 9 event:
General's Sacrifice:
During Deckbuilding, the
General may use his/her
upgrades on any of his/her
teams decks.

I don't really know how/if we should use this. Regardless, I think fire may transfer their upgrades between majofa and gavsword. So we need to prepare against fractix variations as well. Not sure if death will try to split the ups between MrBlonde and xn0ize.

31
Aether / Re: Round 9 - Main Topic
« on: June 03, 2011, 04:53:53 am »
Updated all strategy threads with matches of each team, will do some analysis tonight or tomorrow, no time to be in chat.

32
Aether / Re: Round 9 - Main Topic
« on: June 02, 2011, 04:35:47 pm »
You're right. Bonebolt definitely has a decent chance against FSS. Possibly >50% depending on the build.

UPDATE: UT and I just had a strategy session in irc since no one else cared to join. Here is a summary of what we came up with.

 :fire = 2x bonebolt with fractal
-previously discussed
Agree.
Quote
:death = devtal (to non-Lt/Gen) and Fire stall (to Lt/Gen)
-we figured that they will use the SS stall against us again, and it works much better with upped cards, so an easy counter to that is firestall
-with their grabbow gone (might have more?), devtal should be able to beat all of their unupped decks
I'll check on the likelihood of another grabbow, give me some time. Will firestall beat their other decks, or is it purely a counter because we expect EQ/SS?
Quote
:entropy = grabbow
-grabbow is win for us
Never tested this, but eva/you/pika seem to always agree here.
Quote
:darkness = poisonbolt
-expecting grabbow here, but could see PU dragons as well. This seems like a logical counter to both. But open to other ideas
Darkness may still have a Purify, from what I recall it should be doubtful, but we should tread cautiously here. If we can find another solution, I would be more comfortable with that.
Quote
:time = mono-aether
-should beat everything they can throw at us, but needs further testing. While I hate using 6 dims against a weak opponent, beating them this round means another easy win next round.
Not many of our decks use dims at this stage of the game, so if we can take an easy win with it and keep the few dims we have left, that's a good thing. This deck makes sense, it's EQ resistant, time doesn't have much PC to deal with dims in their grabbow, GotP dies to lightning, and phase dragons are resistant to RT. Actually, anything dim-heavy would be something to consider and test.
Quote
:underworld = EQ Phase dragons
-wondering how functional their immonova deck might actually be (if at all), so the low-risk play is to use EQ. They also have a lot of CC, so Phase dragons are probably better than grabbies. Open to other ideas, but this seems like the low-risk, high reward play.
UW is always a strange team to analyze. This sounds good, but I'll take a deeper look in the next bit.
Quote
Obviously the event card can change things pretty drastically, but I think this is a good starting point.
Indeed. And I see that Round 9 isn't up. I'm not going to be happy if we only get 2.5 days of deckbuilding again.

33
Aether / Re: Team Fire - Strategy
« on: June 01, 2011, 11:54:44 pm »
Fire actually gets no salvages from our deck, since they subbed and Phys was there to play the match.
Don't they get 3?

34
Aether / Re: Round 9 - Main Topic
« on: June 01, 2011, 09:21:46 pm »
Double bonebolt seems fine against fire. What deck are you referring to as their one counter?

35
Round 8 / Re: ~~ War #3 - Match results and Countdown ~~
« on: June 01, 2011, 08:19:50 pm »
Congratulations team :time for placing first this round.

36
Aether / Re: Round 9 - Main Topic
« on: June 01, 2011, 07:50:57 pm »
Since pika and I both lost with 30 card decks, I'm just going to go ahead and stick that in the spreadsheet.

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blarg: EngPhys