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Tournament Archive / Re: Western Tournament - November 19th - Newbie's Deal - Unupgraded
« on: November 19, 2011, 07:12:54 pm »
Ekki 2 - 0 ak65ala
GG's
GG's
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That Artist role is my main concern right now. It's going to be difficult to find 12 artists, and it's going to be even more difficult to find 12 artists where skill level is roughly the same. Otherwise it could easily lead to a situation where the same 1-2 people win every single challenge. My first reaction for this problem was to expand the role somehow, but I'm not sure how we could do that so that it would still make sense.Well, the solution, as far as I see it, is judging creativity. Even a professional artist can't just "train" his creativity. Well, if he's a professional, it's likely that he's innately creative, but that also applies to some people that have drawing as a hobbie. So I think judging creativity rather than skills -while taking in account some level of skill- could be a good idea (though I don't know how to do that).
Just adding +0/+1 per cell would be evilYeah, imagine Fire Shield-resistant cells!
lol trueI think timat, meant it made the deja vu's skill free. While you meant that it no longer triples the Deja Vu's.SoR DOES work on Deja Vu's...AND Fate Eggs (for future reference).Actually, just tested it in trainer... It no longer works with Deja Vu's. Zanz fixed that (he said it was a bug)
SoR DOES work on Deja Vu's...AND Fate Eggs (for future reference).Actually, just tested it in trainer... It no longer works with Deja Vu's. Zanz fixed that (he said it was a bug)
SoR could be good in this deck.SoR doesn't affect Deja Vu's as far as I know...
You'll notice you can buy rares in the Trainer bazaar; they do have 'real' buying prices.^^This. Also should be added to the OP.
You don't need to read the whole thread since rares aren't an exception. If they were, it'd be mentioned in the FAQ.Still, I'd rather have a warning in the OP, something like "rares count by their buying prices, which are only taken in account in Xeno's calculator, and not by the selling ones", than having banned decks because someone took in account the selling price of his Morning Star instead of the buying one...
And I'm not going back on my claim of 85% win rate. You're not going to believe anything I say anyway, *snip*Would you believe me if I told you that if you added some stats (include which gods you defeated and how many times and some screenies), we would believe you?
And something you failed to realize about my other deck, you don't need/get more than 1 or 2 pharoahs. Period. See, I thoughtWell, my whole argument was about the fact that drawing that 3-card combo is actually hard to do (not to mention you don't have 6xevery card in the combo), comparing it to a Chaos Power/Dune Scorp deck, which needs ONLY ONE two-card combo, but it still fails to do it in the first 2 turns (and sometimes you can't even play it before the FG's are set up/killed you).was SO useless, I took out ALL my Time Factories. I bet that really irks you.
I said myself it's not likely, but it's definitely possible. Not seeing that is proof that you and the others who posted here bashing m ydeck don't understand how to use it, and therefore that could be why you lose so much.I'm not bashing your deck, and I haven't even tried it, I'm just showing with maths that your percentages in the Original Post are not real stats. Actually, you're disregarding the opinion of vets, and saying that X person doesn't know how to use the deck, when this was an idea that has been tried before... I encourage you to edit that OP in order to gain some credibility, or to show the stats of those wins.