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Game Suggestions and Feedback / Re: SHARE Major abilitys, and make all Elements Standalone
« on: October 20, 2010, 05:00:40 pm »First: Being foreign is no excuse for bad english. For example, me and the guy above me.Well... my english it's maybe the worst of this comunity but I try to improve it and write correctly so I'll be understandable. I know I say a lot of things wrong but I'm proud of my work and I don't think that your words are kind for him. Anyway he appologies so the kindest way it's to excuse him.
And to the point that really intereses: I think that I understand him and agree with him in some things. In my opinion Elements don't have to be MagicTheGathering. The equilibrium among all elements is needed but not making the same for all. But also who can say where are the limits? I mean that we now have a scorpion on the time team who poisons in the "time way". Why not to have a "death drawer card"? Again: where are the limits? I'll possibly think on another way to fill my hand (as with fractal, mindgate or nightmare).
Also, for dealing with permanents, fire is not the only way. We can steal them or "pulverize" them.
The thing is not to copy an skill for every element nor to make more chances to play that skill.
Again: excuse my poor english