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Messages - DarkArk (82)

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49
Crucible Archive / Re: Jabberwock | Jabberwock
« on: September 13, 2011, 05:50:06 am »
final bump maybe?

changed the range for x in the notes i think this version is alright,

let me know what you guys think!

i believe we may be ready for the crucible

50
Card Ideas and Art / Re: Gift | Gift
« on: September 13, 2011, 05:43:31 am »
sorry it has taken so long i was trying to create art for the series but after constructing three i realized it would just take too long so i am just going to use place holder art and post the series with what i have

51
Crucible Archive / Re: Jabberwock | Jabberwock
« on: September 11, 2011, 09:19:27 pm »
that's fine the more the merrier  :)

 and i think the biggest draw for me at least is the random effect, the random stats just help to bring it in line with entropy

52
Card Ideas and Art / Re: Gift | Gift
« on: September 11, 2011, 09:13:13 pm »
alright cool the ideas i currently have are very unrefined and not balanced but they all have to do with helping and hindering your opponent at the same time,

if you would like i can post them later in the series section for you and others to see,

 i have not been working on them much lately but i would love if someone wanted to take what i have and turn them into something usable or even use the ideas to help form their own,

let me know

53
Crucible Archive / Re: Jabberwock | Jabberwock
« on: September 11, 2011, 08:29:48 pm »
ok well what do you guys think up the cost or lower the max? im bound to lower the max no matter what cause a possible 20/20 creature right off the bat could be op.

i am still afraid that if it wont have much appeal if i lower it below 10 so maybe change the ranges to 0-9 and 0-10? and keep the cost the same or raise it to 6+?

uugh soo much to think about lol, thanks for all the input guys keep it coming

54
Card Ideas and Art / Re: Gift | Gift
« on: September 11, 2011, 05:23:28 am »
i have actually been working on an entire series that uses this basic idea if used right it could be mean

~go team venture

55
Card Ideas and Art / Re: Structural Shift | Structural Shift
« on: September 11, 2011, 05:17:26 am »
this card is very usefull when using it on a dagger
see its just like mutating something it can be both pc and a potential buff

56
joke or not it is an interesting concept just not sure about devourer, and how bout for a name molting? works with pheonix being a bird, symbolizes changing and if ya wanna stretch it, it sounds like molten  :P

57
Crucible Archive / Re: Jabberwock | Jabberwock
« on: September 11, 2011, 04:53:39 am »
ah sorry was out today, i put X's range in the notes but currently they are,
for unuped 0-14 (1 lowest 15 max) and uped is 0-17 (3 lowest 20 max)

i realize that for a five cost card the max is really high so i may just lower it a bit i would like to keep it up there just because "X" will never be consistent and i think it has more appeal if it has a chance to be fairly strong

thanks for the feed back guys keep it coming i think its almost ready

58
Crucible Archive / Re: Jabberwock | Jabberwock
« on: September 10, 2011, 11:00:29 pm »
Bump

anymore feedback? or is it ready for the crucible? thanks guys

59
umm its interesting but why devourers?

60
Hecate / Re: Oracle : Hecate
« on: September 09, 2011, 07:30:11 am »
she wasted 4 elixirs 1 killing my pet and 2 bringing up her doll then another bringing it up to -8 from -14, i might have survived had i not eaten six attacks from the dagger before she dropped her first doll and had she used the elixirs on her other 4 dolls,
i used the OP with swapped pend's and it all worked fine it was just hecate didn't like me

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