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Messages - Dan43 (154)

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37
Duo-Decks / Re: "aBlazing" Fast Rush!
« on: November 06, 2010, 04:17:46 am »
Code: [Select]
74e 74e 74e 74e 74e 74e 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dj 7dj 7dj 7dj 7dj 7djAfter some very minimal testing, the TTW seems to be around 7.
Add explosions. You don't need 18 pillars, that's overkill. Unless you're doing a Fire Stall.
Fire Stall doesn't even 18 pillars. 12 to 14 is plenty, lol.

I agree, add explosions, and maybe a Fahrenheit.
I tried it with 14 pillars, 3 explosions, 1 fahrenheit and I seemed to run low on fire quanta all the time. Hmm ???
try with:  4 explosions, 14 pillars, 6 fire eaters, 6 fire spectres
Or maybe 3 explosions and a fahrenheit.
... thats what I just said.

38
Duo-Decks / Re: "aBlazing" Fast Rush!
« on: November 04, 2010, 11:09:25 pm »
Code: [Select]
74e 74e 74e 74e 74e 74e 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dj 7dj 7dj 7dj 7dj 7djAfter some very minimal testing, the TTW seems to be around 7.
Add explosions. You don't need 18 pillars, that's overkill. Unless you're doing a Fire Stall.
Fire Stall doesn't even 18 pillars. 12 to 14 is plenty, lol.

I agree, add explosions, and maybe a Fahrenheit.
I tried it with 14 pillars, 3 explosions, 1 fahrenheit and I seemed to run low on fire quanta all the time. Hmm ???

39
Duo-Decks / "aBlazing" Fast Rush!
« on: November 03, 2010, 10:53:02 pm »
Hover over cards for details, click for permalink
Deck import code : [Select]
74e 74e 74e 74e 74e 74e 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dj 7dj 7dj 7dj 7dj 7dj 8pl


+ 4 Brimstone Eaters, -4 Fire Towers [Alternative]
Hover over cards for details, click for permalink
Deck import code : [Select]
74e 74e 74e 74e 74e 74e 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dh 7dh 7dh 7dh 7dj 7dj 7dj 7dj 7dj 7dj 8pl


+3 Explosions, + 1 Fire Buckler, - 4 Fire Towers [PVP or Top50]
Hover over cards for details, click for permalink
Deck import code : [Select]
74e 74e 74e 74e 74e 74e 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dj 7dj 7dj 7dj 7dj 7dj 7dl 7dm 7dm 7dm 8pl

After some very minimal testing, the TTW seems to be around 7.

40
Buff This Card! / Re: Chimera
« on: October 31, 2010, 03:41:58 pm »
Chimera should be immaterial.
That makes it so it can only be destroyed by your enemy's creatures attacks.

41
Death / Re: Fastest unupped mono AI3 farmer
« on: October 31, 2010, 04:04:11 am »
Wow! This is amazing. It's very fast, especially for unupped.

42
Outdated Tutorials / Re: How to become RICH in 1 Day
« on: October 30, 2010, 07:41:08 pm »
I was hoping for something that didn't involve grinding. Haha! Oh well...

43
Patch Notes and Development News / Re: Elements 1.25
« on: October 30, 2010, 07:40:10 pm »
Titan HP reduction? :(

44
Level 4 - Reliquary / Re: Crusader | Elite Crusader
« on: October 30, 2010, 02:35:59 am »
I love the card, but it seems too much like flying weapon.
Maybe it could be like:
(upgraded)
Crusader 5 :light
2|5
Attack of this card is increased by 3 for every weapon on your side of the field.

45
Cygnia / Re: Harmonic Pillar | Harmonic Tower
« on: October 30, 2010, 02:32:19 am »
So, this thing doubles your quanta production? Imagine this in a Fire Lance rush.
No.

If you have ten Fire pillars and this in play you generate 11 fire
If you have 5 fire pillar and 5 water pillar and this in play you generate 6 fire, 6 water.
Doesn't that make it incredibly useless?
For monos, I would rather use another pillar.
For duos and trios, I might use a harmonic pillar.
For rainbows, nope.
Why would this make a good addition? The only situation where this card effect can be highly useful is in a deck with more than 5 different kinds of pillars...

46
Anvil Archive / Re: Dual Shield | Dual Buckler
« on: October 30, 2010, 02:29:55 am »
I looooooooove the card concept but its very overpowered. VERY.

Here is what I think would balance it out

(upgraded)
Dual Buckler 13 :earth
Change your weapon slot into a shield slot for 5 turns. Stackable effect.



47
Level 3 - Armory / Re: Blue Mage | Blue Mage
« on: October 30, 2010, 02:26:05 am »
Very underpowered. Why? Because it's a fragile creature and it's ability is weak. One time lobotomize and getting a skill.
Electocutor or Mind Flayer is better at lobotomizing...
and playing the actual creature would be usually more cost efficient...

48
Anvil Archive / Re: Broken Mirror | Eldritch Mirror
« on: October 30, 2010, 02:22:34 am »
It's really overpowered. Phantoms are far to strong. 1|1 2|1 would be more reasonable.

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blarg: Dan43