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« on: December 15, 2009, 10:10:28 pm »
Reflective shields should reflect poison
A Reflective Shield that reflects incoming negative effects should also reflect this incoming negative effect.
Decks designed to ignore the ground war and target the player need to be hosed by this card to give it value.
Untargeted/AoE spells (like Rain of Fire) should hit immaterial creatures
Immaterial as an ability makes creatures "untargetable". This is a common ability in other games, most famously in M:TG as has been brought up.
The natural counter to not being able to "lock on" to a target is to blanket attack an entire area.
There is no way for a "Rain of Fire" to individually target everything, that's nonsense.
Those in favour of the current implementation have interpretted the ability as a Damage Immunity. That kind of a change would be fine, but that should leave the card open to any removal effects that may not rely on damage. Plague/Infection should then counter these cards.
Bone Walls should stack
Their function is to create a stack of walls, it is non-intuitive that they don't stack. Should only be left as is if no way can be found to balance them as stacking, but I don't believe that would be so difficult.
Canceling a creature's skill should give you quantums back
Yes, otherwise let me see EVERY creature slot/ability so that I'm not experimenting to find out what top level Creature abilities are.
Some abilities should NOT be available to mutants (like Sniper, Queen, ...)
Which abilites are currently in or out and which are truly more powerful is irrelevant, for the purposes of balance, some abilites should be in a set of those available and others should not be. Flavour-wise, it would be easy enough to paint some abilities as mutant/magical and others as Legendary/Divine and therefore not available.
sidebar: M:TG is a turn-based real time game. Fencing happens in Real time too, but you still establish priorty. In M:TG, I must wait for my turn to use some cards/abilites and others I can use when it is not my turn, the game exists in both "worlds"