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Messages - CelestrialDreamer (156)

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37
Issue Archive / Re: Upped phoenix turns to Un-upped Ash
« on: March 30, 2010, 04:01:30 pm »
Happened to me just now
I got 3 minor phoenix out
Then the opponent ice-lanced all of them
2 turned to unupped ash
1 turned to upped ash

38
Forum Game Archive / Re: Re: Corrupt A Wish!
« on: March 30, 2010, 03:42:35 pm »
Granted, it is sold for 100 000coins in the bazaar

I wish you can stop corrupting my wishes

39
Duo-Decks / Re: Dark/Aether Fratcal deck
« on: March 30, 2010, 11:51:44 am »
For the FG-killing version deck, i have to say i dont like it
I tested it in real game.
There is no healing and by the time you lock FG's quanta, FG had probably put 20damage/round or even more (i already drained his creatures)
Maybe I am doing something wrong?

40
Forum Game Archive / Re: Come Join the Chain Game!
« on: March 30, 2010, 08:38:29 am »
mutants from lab

41
Fire / Re: CD's Phoenix Deck
« on: March 30, 2010, 05:24:21 am »
NO! Never sell nymphs!

42
Forum Game Archive / Re: Re: Corrupt A Wish!
« on: March 30, 2010, 03:42:25 am »
granted, and the FG now gets markx0 and 10hp
however, they no longer give coins and spins

I wish i can see through the opponent's hand without using precog

43
Duo-Decks / Re: Super Phoenix
« on: March 30, 2010, 03:15:26 am »
nice deck
(i copied your deck shamelessly after getting owned by it :P)

44
Issue Archive / Upped phoenix turns to Un-upped Ash
« on: March 30, 2010, 02:35:07 am »
Dunno if this is reported before
But when my minor phoenix dies, it turns to unupped ash instead of upped-ash
when i re-birth it, it is a phoenix with 7attack
This happened to me a few times

45
Fire / CD's Phoenix Deck
« on: March 29, 2010, 04:59:08 pm »
Hover over cards for details, click for permalink
Deck import code : [Select]
7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dk 7dk 7dk 7dm 7dn 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7dq 7ds 7ds 7ds 7ds 7ds 7ds 8pm

Okay, simple and straight forward deck, very good at t50 farming (although i made it for pvp).

1 Tower on the first round => Phoenix-Cremation-Destroyer combo on 2nd round
2 Towers on the first round => combo on the first round
0 Tower on the first round => you will probably lose (i want to be honest)

A nice hand can give u these on the first round
Phoenix x2, ash x1, destroyer x1 (2tower 1cremation 3phoenix 1destroyer)
Destroyer x2, ash x1 (3tower 1phoenix 2destroyer 1cremation)
Destroyer x2, ash x2 (2tower 2phoenix 2cremation 2destroyer) [4-turn kill, Yay]

A normal opening hand can give u 1 ash and 1 destroyer as well, not bad!

TIPS:
Dont put fireshields, your phoenix will die repeatedly if it got stolen
Always save some firelances/explosions for dangerous things like eternity, phase shield, druid and FFQ

Other Options:
Replace fahrenheit/firelance with Firestorm [CREDIT to SilentShadow]
Replace fahrenheit with explosion (i often do this)

Feel free to post any feedback or your own version of this deck

~CD

46
Duo-Decks / Re: A silly deck by a silly squid #5 - Arachnophobia
« on: March 29, 2010, 03:47:21 pm »
Fast one, but i m afraid a RoF can burn the spiders into toast
a speed entropy can easily do that

47
Patch Notes and Development News / Re: Elements 1.21
« on: March 29, 2010, 03:43:31 pm »
This changes makes the game very harder against the FGs. I am a little bit sad :(.   
to me this isnt a big problem
I dont use steal and i dun think an increase of 1 quantum cost can slow u down, since dark quanta is not used in rainbows beside for steals
For the hourlgass nerf, it can slows you down by a turn or 2 if u use entropy mark, but that didnt hurt me much
For pulvy, the improved cost will make your grav. pool often empty, since oty consumes them as well
This really slows down the match a bit, but again if wont affect your match much

48
Competitions / Re: Voting: Make This Card!
« on: March 29, 2010, 12:51:46 pm »
Voted for 3 and 20
3 can cure poison continuously unlike purify, the healing idea is good and not very powerful.
20 is a funny idea, not much to say

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anything
blarg: CelestrialDreamer